# Thinking vs Climb Higher

The clearest difference is review sentiment: Climb Higher at 79% against Thinking's 25%. Climb Higher also leads on rating (4.7 vs 1.0) and ratings volume (47 vs 1). Thinking's advantage is in-app purchases (none vs 1). On price, update cadence, ads and device support there is nothing between them.

Both are free to download. Climb Higher sells 1 one-off in-app purchase. Thinking asks for nothing beyond the download.

Climb Higher holds the better App Store score, 4.7 against 1.0. That said, the two scores are not equally well evidenced: Climb Higher has 47 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 25% of Thinking's written reviews are positive against 79% of Climb Higher's.

Thinking ships an update every 18 months, Climb Higher every 11 months. The most recent releases landed on June 1, 2026 and September 21, 2026 respectively.

## The numbers

| Metric | Thinking | Climb Higher |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [1.0 (1 ratings)](https://appshunter.io/ios/app/thinking-brain-puzzles/id1232462799/reviews) | **[4.7 (47 ratings)](https://appshunter.io/ios/app/climb-higher/id1470119541/reviews)** |
| Number of ratings | 1 | **47** |
| Positive reviews | 25.0% of reviews | **79.2% of reviews** |
| In-app purchases | **No** | Yes |
| Ads | Yes | Yes |
| Update frequency | Every 18 months | **Every 11 months** |
| Monetization | **Ad-supported** | Free with in-app purchases |
| Size | 134 MB | 115 MB |
| Requires iOS | 15.0 | 15.0 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 4+ |
| Developer | [ZIROTEK CORP.](https://appshunter.io/developer/1209821727) | [Orbital Nine Games Inc](https://appshunter.io/developer/887216732) |

## What reviewers say

### Thinking

[App page](https://appshunter.io/ios/app/thinking-brain-puzzles/id1232462799)

Solve physics-based puzzles by drawing lines and shapes. Explore 40 challenging levels with multiple solutions. This game offers a simple yet demanding mental workout.

**Highlights:** Physics-based puzzles, Line and shape drawing, 40 challenging levels, Multiple solutions per level, Free to play

**Features:** macOS Compatibility

**In-app purchases:** none


### Climb Higher

[App page](https://appshunter.io/ios/app/climb-higher/id1470119541)

A physics-based puzzle platformer where players slingshot themselves upwards, breaking obstacles and manipulating size to reach new heights. Master momentum to conquer vertical challenges and progress through increasingly difficult levels.

**Highlights:** Physics-based gameplay, Slingshot mechanics, Breakable obstacles, Size manipulation (grow/shrink), Momentum mastery, Vertical puzzle platforming

**Features:** macOS Compatibility, Family Sharing, Vision Pro support

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Full Game | $2.99 | one-time |


## Frequently asked questions

### Is Thinking free?

Thinking is free to download, with no in-app purchases.

### Is Climb Higher free?

Climb Higher is free to download, with in-app purchases available.

### Which has better reviews, Thinking or Climb Higher?

Climb Higher is rated higher. Thinking averages 1.0 out of 5 from 1 ratings, while Climb Higher averages 4.7 from 47 ratings.

### Do Thinking or Climb Higher have ads?

Both Thinking and Climb Higher show ads.

### Which is updated more often, Thinking or Climb Higher?

Thinking ships an update every 18 months, and Climb Higher every 11 months. Most recently, Thinking was updated on June 1, 2026 and Climb Higher on September 21, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
