# Getting Over It vs 60 Seconds! Reatomized

The clearest difference is rating: 60 Seconds! Reatomized at 4.8 against Getting Over It's 4.3. 60 Seconds! Reatomized also leads on review sentiment (84% vs 64%) and chart position (#22 vs #69). Getting Over It's advantage is update cadence (every 5 days vs every 3 months) and ratings volume (6.8K vs 2K). On ads, in-app purchases, monetization model and device support there is nothing between them.

Getting Over It costs $4.99 and 60 Seconds! Reatomized $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.

60 Seconds! Reatomized holds the better App Store score, 4.8 against 4.3. Both are backed by a comparable volume of ratings — 6.8K and 2K respectively. Written reviews point the same way: 64% of Getting Over It's written reviews are positive against 84% of 60 Seconds! Reatomized's.

Getting Over It ships an update every 5 days, 60 Seconds! Reatomized every 3 months. The most recent releases landed on September 26, 2026 and September 27, 2026 respectively.

## The numbers

| Metric | Getting Over It | 60 Seconds! Reatomized |
| --- | --- | --- |
| Price | $4.99 | **$3.99** |
| Rating | [4.3 (6.8K ratings)](https://appshunter.io/ios/app/getting-over-it/id1319618742/reviews) | **[4.8 (2K ratings)](https://appshunter.io/ios/app/60-seconds-reatomized/id1474716211/reviews)** |
| Number of ratings | **6.8K** | 2K |
| Positive reviews | 63.8% of reviews | **84.3% of reviews** |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | **Every 5 days** | Every 3 months |
| Monetization | Paid | Paid |
| Best chart rank | #69 | **#22** |
| Size | 237 MB | 415 MB |
| Requires iOS | 13.0 | **12.0** |
| Devices | iPhone, iPad, iPod | **iPhone, iPad, iPod, Mac** |
| Age rating | 4+ | 12+ |
| Developer | [Bennett Foddy](https://appshunter.io/developer/289213177) | [Robot Gentleman sp. z o.o.](https://appshunter.io/developer/1072395466) |

## What reviewers say

### Getting Over It

[App page](https://appshunter.io/ios/app/getting-over-it/id1319618742)

**Currently charting:** #69 Top Paid · Action, #79 Top Paid · Simulation (US App Store)

Navigate a challenging mountain climb using only a hammer and a pot. Experience frustrating gameplay and philosophical commentary as you ascend. Prepare for potentially hours of agonizing progress and repeated setbacks.

**Highlights:** Climb a mountain with a hammer and pot, Philosophical observations during gameplay, Agonizing and frustrating gameplay, Lose progress repeatedly, Discover new frustrations

**Features:** iMessage stickers, Vision Pro support

**In-app purchases:** none

**What reviewers like**

- 🚀 Easy to get started
- 👍 Rewarding feeling of accomplishment
- 🤖 Unique and challenging gameplay
- 💡 Inspirational quotes and commentary

**What reviewers complain about**

- 🐛 Inconsistent and glitchy controls
- 🔋 Overheating and performance issues on mobile
- 🤬 Extremely frustrating and rage-inducing
- 💸 Overpriced for the mobile version

**Reported bugs**

- Sudden loss of progress
- Freezing and crashing on certain devices
- Sensitivity and input issues
- Compatibility problems on newer phones

**Requested features**

- Controller support
- Checkpoint system
- Difficulty options
- More customization and settings


### 60 Seconds! Reatomized

[App page](https://appshunter.io/ios/app/60-seconds-reatomized/id1474716211)

**Currently charting:** #22 Top Paid · Adventure, #42 Top Paid · Simulation, #112 Top Paid · Games, #166 Top Paid (US App Store)

Survive a nuclear apocalypse by scavenging for supplies and family members within 60 seconds. Each playthrough offers a unique story with new challenges, relationships, and interactive elements to test your survival skills in a post-apocalyptic world.

**Highlights:** Nuclear apocalypse survival, 60-second scavenging dash, Randomized house layouts, Survival challenges mode, Branching storylines, Family relationship system, Wasteland exploration

**Features:** Vision Pro support

**In-app purchases:** none

**What reviewers like**

- 🚀 Fun and entertaining
- 👍 Great value for money
- 🎨 Impressive graphics and animations
- 🕹️ Engaging gameplay with many challenges
- 📚 Interesting lore and story elements

**What reviewers complain about**

- 🐛 Occasional crashes and bugs
- 🕹️ Scavenging controls can be frustrating
- 🔁 Repetitive scenarios after extended playtime
- 🕹️ Difficulty spikes can be demotivating

**Reported bugs**

- Game crashes on certain devices
- Achievements/progress not tracking correctly
- Glitches with picking up items during scavenging

**Requested features**

- More varied scenarios and events
- Improved scavenging controls and responsiveness
- Ability to continue with lost family members
- Controller support for better precision
- More customization options for characters


## Frequently asked questions

### Is Getting Over It free?

Getting Over It costs $4.99, with no in-app purchases.

### Is 60 Seconds! Reatomized free?

60 Seconds! Reatomized costs $3.99, with no in-app purchases.

### Which has better reviews, Getting Over It or 60 Seconds! Reatomized?

60 Seconds! Reatomized is rated higher. Getting Over It averages 4.3 out of 5 from 6.8K ratings, while 60 Seconds! Reatomized averages 4.8 from 2K ratings.

### Do Getting Over It or 60 Seconds! Reatomized have ads?

Neither Getting Over It nor 60 Seconds! Reatomized shows ads.

### Which is updated more often, Getting Over It or 60 Seconds! Reatomized?

Getting Over It ships an update every 5 days, and 60 Seconds! Reatomized every 3 months. Most recently, Getting Over It was updated on September 26, 2026 and 60 Seconds! Reatomized on September 27, 2026.

### Which is more popular, Getting Over It or 60 Seconds! Reatomized?

Getting Over It currently peaks at #69 in the App Store charts, and 60 Seconds! Reatomized at #22. Chart position reflects recent download velocity rather than total install base.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
