# Draw A Pixel vs Loopit

The clearest difference is in-app purchases: Loopit at none against Draw A Pixel's 1. Loopit also leads on update cadence (every 4 days vs every 3 months) and ratings volume (47K vs 3). Draw A Pixel's advantage is ads (none vs shown) and device support (3 vs 1). On price, rating and review sentiment there is nothing between them.

Both are free to download. Draw A Pixel sells 1 one-off in-app purchase. Loopit asks for nothing beyond the download.

On the App Store both sit at effectively the same score — 4.7 for Draw A Pixel against 4.8 for Loopit. That said, the two scores are not equally well evidenced: Loopit has 47K ratings behind it against 3, so its average is the more settled of the two. Written reviews are what separate them: 67% of Draw A Pixel's written reviews are positive against 71% of Loopit's.

Draw A Pixel ships an update every 3 months, Loopit every 4 days. The most recent releases landed on October 3, 2026 and October 20, 2026 respectively.

## The numbers

| Metric | Draw A Pixel | Loopit |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [4.7 (3 ratings)](https://appshunter.io/ios/app/draw-a-pixel/id1381201697/reviews) | **[4.8 (47K ratings)](https://appshunter.io/ios/app/loopit-ai-playable-maker/id6755859360/reviews)** |
| Number of ratings | 3 | **47K** |
| Positive reviews | 66.7% of reviews | **71.5% of reviews** |
| In-app purchases | Yes | **No** |
| Ads | **No** | Yes |
| Update frequency | Every 3 months | **Every 4 days** |
| Monetization | Free with in-app purchases | **Free** |
| Best chart rank | — | **#72** |
| Size | 55 MB | 91 MB |
| Requires iOS | **8.0** | 16.0 |
| Devices | **iPhone, iPad, iPod** | iPhone |
| Age rating | 4+ | 12+ |
| Developer | [驰 王](https://appshunter.io/developer/797001729) | [SeedLeap Intelligent Technology Co., Ltd.](https://appshunter.io/developer/1854495569) |

## What reviewers say

### Draw A Pixel

[App page](https://appshunter.io/ios/app/draw-a-pixel/id1381201697)

Create pixel art with a unique drawing experience. Utilize your device's gyro to rotate the canvas and add points, lines, or fill areas with various colors and brush sizes. Save your creations or export them as images.

**Highlights:** Gyroscope for canvas rotation, Draw points and lines, Fill color functionality, Adjustable brush size and colors, Color picker from canvas, Canvas movement and resizing, Export pixels or screenshots

**Features:** macOS Compatibility

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Remove Ads | $0.99 | one-time |


### Loopit

[App page](https://appshunter.io/ios/app/loopit-ai-playable-maker/id6755859360)

**Currently charting:** #72 Top Free · Entertainment (US App Store)

Instantly transform your ideas into interactive playables using AI. Create engaging experiences like interactive memes, tactile toys, and playable art without coding. Explore and remix content from a global community of creators.

**Highlights:** AI-powered creation from descriptions, No-code interactive playable editor, Remix existing playables, Create interactive memes, Build ASMR and tactile toys, Design playable art, Develop mini puzzles and simulations

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Draw A Pixel free?

Draw A Pixel is free to download, with in-app purchases available.

### Is Loopit free?

Loopit is free to download, with no in-app purchases.

### Which has better reviews, Draw A Pixel or Loopit?

Loopit is rated higher. Draw A Pixel averages 4.7 out of 5 from 3 ratings, while Loopit averages 4.8 from 47K ratings.

### Do Draw A Pixel or Loopit have ads?

Loopit shows ads; Draw A Pixel does not.

### Which is updated more often, Draw A Pixel or Loopit?

Draw A Pixel ships an update every 3 months, and Loopit every 4 days. Most recently, Draw A Pixel was updated on October 3, 2026 and Loopit on October 20, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
