# RunIntervals vs Jeff Galloway Run Walk Run

The clearest difference is rating: RunIntervals at 4.7 against Jeff Galloway Run Walk Run's 3.7. RunIntervals also leads on review sentiment (91% vs 50%) and ads (none vs shown). Jeff Galloway Run Walk Run's advantage is update cadence (every 3 weeks vs every 3 months). On price, ratings volume, in-app purchases and monetization model there is nothing between them.

Both are free to download. RunIntervals sells 2 one-off in-app purchases and Jeff Galloway Run Walk Run sells 8 in-app purchases, starting at $3.99 per month. Whichever you choose, the download price is not the number that matters.

RunIntervals holds the better App Store score, 4.7 against 3.7. Both are backed by a comparable volume of ratings — 146 and 203 respectively. Written reviews point the same way: 91% of RunIntervals's written reviews are positive against 50% of Jeff Galloway Run Walk Run's.

RunIntervals ships an update every 3 months, Jeff Galloway Run Walk Run every 3 weeks. The most recent releases landed on November 2, 2026 and November 3, 2026 respectively.

## The numbers

| Metric | RunIntervals | Jeff Galloway Run Walk Run |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.7 (146 ratings)](https://appshunter.io/ios/app/runintervals/id1387917509/reviews)** | [3.7 (203 ratings)](https://appshunter.io/ios/app/jeff-galloway-run-walk-run/id1640776734/reviews) |
| Number of ratings | 146 | **203** |
| Positive reviews | **90.7% of reviews** | 49.6% of reviews |
| In-app purchases | Yes | Yes |
| Ads | **No** | Yes |
| Update frequency | Every 3 months | **Every 3 weeks** |
| Monetization | Free with in-app purchases | Freemium |
| Size | 26 MB | 322 MB |
| Requires iOS | **11.3** | 14.0 |
| Devices | iPhone, iPod, Apple Watch | iPhone, iPad, iPod |
| Age rating | 4+ | 4+ |
| Developer | [Robotic Jam LLC](https://appshunter.io/developer/1330538093) | [Galloway Digital LLC](https://appshunter.io/developer/1640776736) |

## What reviewers say

### RunIntervals

[App page](https://appshunter.io/ios/app/runintervals/id1387917509)

Set custom interval timers with voice or tone alerts. This app seamlessly integrates with your existing audio and fitness apps, pausing or lowering music volume to ensure you never miss an alert.

**Highlights:** Customizable interval durations, Voice and tone alerts, Music volume lowering, Spoken audio pausing, Works with other apps, No user data collection

**Features:** macOS Compatibility

**In-app purchases (2)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Small Tip | $0.99 | one-time |
| Big Tip | $2.99 | one-time |

**What reviewers like**

- 🚀 Perfect app
- 🚀 Great app
- 🚀 Simple and effective
- 🚀 Straightforward and easy to use
- 🚀 Does exactly what it needs to

**What reviewers complain about**

- 🐛 Does not work
- 🐛 Tones fail
- 🐛 Alerts don't work
- 🐛 Stops randomly
- 🐛 No sound on watch

**Reported bugs**

- Interval tones not working with podcast/music
- Interval tones not working on Apple Watch
- App randomly stops during workouts

**Requested features**

- Ability to swap run/walk intervals
- Option to start with walking
- Ability to set number of repeats
- Vibration alerts
- Longer interval options (up to 30/60/120 mins)


### Jeff Galloway Run Walk Run

[App page](https://appshunter.io/ios/app/jeff-galloway-run-walk-run/id1640776734)

This app offers guided running programs for all levels, from beginners to advanced athletes. It uses a unique run-walk-run method to improve speed and endurance, with customizable workouts and a meal planner.

**Highlights:** Run-walk-run timer, Training programs for 5K to marathon, Customizable workouts, Magic Mile Tests for progress tracking, GPS tracking, Advanced meal planner with recipes, Music cadence sync

**Features:** Vision Pro support

**In-app purchases (8)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 1 Month Access | $3.99 | per month |
| 1 Month Access | $3.99 | per month |
| 1 Month Access | $7.99 | per month |
| 1 Year Access | $39.99 | per year |
| 1 Year Access | $39.99 | per year |
| 1 Year Access | $39.99 | per year |
| 1 Year Access | $55.99 | per year |
| 1 Year Access | $69.99 | per year |

**What reviewers like**

- 💪 Effective run/walk training method
- 🗣️ Helpful audio coaching from Jeff Galloway
- 🎶 Music integration and tempo adjustments
- 📚 Useful training plans and nutrition info
- 🏃‍♀️ Motivating for beginner and experienced runners

**What reviewers complain about**

- 🐛 Inaccurate GPS tracking and distance recording
- 🔍 Lack of Apple Watch integration
- 🔒 Login and sync issues
- 🤯 Confusing interface and navigation
- 🔇 Audio coaching can be repetitive

**Reported bugs**

- Workouts not saving properly
- App crashes and freezes during use
- Inconsistent pace and distance calculations
- Warmup/cooldown issues with training plans

**Requested features**

- Add Apple Watch app
- Improve GPS accuracy and distance tracking
- Allow manual entry of run data
- Provide more customization options
- Integrate with other fitness apps and devices


## Frequently asked questions

### Is RunIntervals free?

RunIntervals is free to download, with in-app purchases available.

### Is Jeff Galloway Run Walk Run free?

Jeff Galloway Run Walk Run is free to download, with in-app purchases available.

### Which has better reviews, RunIntervals or Jeff Galloway Run Walk Run?

RunIntervals is rated higher. RunIntervals averages 4.7 out of 5 from 146 ratings, while Jeff Galloway Run Walk Run averages 3.7 from 203 ratings.

### Do RunIntervals or Jeff Galloway Run Walk Run have ads?

Jeff Galloway Run Walk Run shows ads; RunIntervals does not.

### Which is updated more often, RunIntervals or Jeff Galloway Run Walk Run?

RunIntervals ships an update every 3 months, and Jeff Galloway Run Walk Run every 3 weeks. Most recently, RunIntervals was updated on November 2, 2026 and Jeff Galloway Run Walk Run on November 3, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
