# VLMS vs Cultiv8

The clearest difference is update cadence: Cultiv8 at every 3 weeks against VLMS's every 2 months. VLMS's advantage is iOS requirement (11.0 vs 15.1). On price, rating, ratings volume and ads there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

On the App Store both sit at effectively the same score — 1.0 for VLMS against 1.0 for Cultiv8. Both are backed by a comparable volume of ratings — 1 and 1 respectively.

VLMS ships an update every 2 months, Cultiv8 every 3 weeks. Both last shipped on November 3, 2026.

## The numbers

| Metric | VLMS | Cultiv8 |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [1.0 (1 ratings)](https://appshunter.io/ios/app/vlms/id1522896310/reviews) | [1.0 (1 ratings)](https://appshunter.io/ios/app/cultiv8/id1666249622/reviews) |
| Number of ratings | 1 | 1 |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 2 months | **Every 3 weeks** |
| Monetization | Free | Free |
| Size | 114 MB | 163 MB |
| Requires iOS | **11.0** | 15.1 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 9+ |
| Developer | [Violet Infosystems private limited](https://appshunter.io/developer/1101249943) | [Sayfr AS](https://appshunter.io/developer/1588257463) |

## What reviewers say

### VLMS

[App page](https://appshunter.io/ios/app/vlms/id1522896310)

This educational app offers a complete learning environment with modules for e-learning, classroom training, and an extensive digital library. It also includes assessments, multiplayer games, and gamified activities to enhance the learning experience.

**Highlights:** E-learning modules, Classroom training, Digital library (Elibrary), Assessments, Multiplayer games, Gamified engagements

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


### Cultiv8

[App page](https://appshunter.io/ios/app/cultiv8/id1666249622)

This app facilitates cultural transformation and performance enhancement within organizations, with a strong emphasis on safety. It uses role-playing simulations and quizzes for individual learning and team reflection, incorporating gamification to drive engagement and success. A built-in survey feature allows for cultural benchmarking against industry data.

**Highlights:** Cultural habit and behavior adoption, Role-playing simulations, Quizzes for practice, Team reflection guidance, Action card implementation, Gamification (scores, badges), Culture benchmarking surveys

**In-app purchases:** none


## Frequently asked questions

### Is VLMS free?

VLMS is free to download, with no in-app purchases.

### Is Cultiv8 free?

Cultiv8 is free to download, with no in-app purchases.

### Which has better reviews, VLMS or Cultiv8?

VLMS and Cultiv8 are both rated 1.0 out of 5 on the App Store, from 1 and 1 ratings respectively.

### Do VLMS or Cultiv8 have ads?

Neither VLMS nor Cultiv8 shows ads.

### Which is updated more often, VLMS or Cultiv8?

VLMS ships an update every 2 months, and Cultiv8 every 3 weeks. Most recently, VLMS was updated on November 3, 2026 and Cultiv8 on November 3, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
