# Draw And Run vs Touch Down

The clearest difference is iOS requirement: Touch Down at 11.0 against Draw And Run's 13.0. On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Draw And Run | Touch Down |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Weekly | — |
| Size | 52 MB | 161 MB |
| Requires iOS | 13.0 | **11.0** |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 9+ | 4+ |
| Developer | [App Swim LLC](https://appshunter.io/developer/1475582966) | [romy gravelli](https://appshunter.io/developer/1084180101) |

## What reviewers say

### Draw And Run

[App page](https://appshunter.io/ios/app/draw-and-run/id1523229850)

**Features:** macOS Compatibility

**In-app purchases:** none


### Touch Down

[App page](https://appshunter.io/ios/app/touch-down/id1534476600)

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Draw And Run free?

Draw And Run is free to download, with no in-app purchases.

### Is Touch Down free?

Touch Down is free to download, with no in-app purchases.

### Do Draw And Run or Touch Down have ads?

Neither Draw And Run nor Touch Down shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
