Comparison

Cube Climb vs Corebreak

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Cube Climb

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Climb as high as you can and avoid all the traps. Touch and hold to climb, let go to move sideways... but hurry, the floor collapses!

About

Corebreak

Features
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No ads. The blocks keep drifting down. Drag to aim. Release a stream of ricocheting marbles. Break numbered blocks before they cross the line, and turn every clean volley into score, momentum and a deeper run. BUILD A RUN • Grow your volley with marble pickups. • Draft a Workshop boost every 15m in endless runs. • Explore three 18m expeditions: Shieldworks, Glassworks and Repairworks, with boosts at 6m and 12m. • Hit directional armor from above, break linked tiles, redirect marbles and expose shielded targets. • Complete the Bankshot trial, then discover Needle and Focus through deeper runs or expedition victories. • Combine the right perks to activate the Aftershock, Threader and Impact evolutions. • Bank power-ups for the moment the blocks get close. SHATTER THE CORE Core Blocks descend as recurring zone challenges. Focus your marbles, open the shell, claim a score bounty, bank a power-up and clear the entire row. COME BACK STRONGER Every run earns Cores, even when the blocks reach the line. Spend them in the Forge on upgrades that carry into your next endless run. The Well gathers Cores while you're away; collect them whenever you open the game. Keep a three-day Daily streak to open the Wonder Vault. ONE DAILY BOARD Everyone gets the same seeded board, the same rule and the same starting stats, with one official attempt. Compare depth and score, share a run card, and come back tomorrow. PLAY YOUR WAY • One-handed controls • Save and resume long runs, with a separate expedition save • Optional account backup for Cores, upgrades, inventory and blueprints • Sound and haptic controls • Reduce Effects and iOS Reduce Motion support • No advertising of any kind FREE AND PRO Free play includes three endless runs a day, the Official Daily, unlimited expedition replays, blueprints, specializations and the starter Forge upgrades. Pro adds unlimited endless runs, 2× and 3× game speed, the full Forge and Well upgrade trees, automatic Well collection, room for 99 of each power-up instead of 9, a weekly Streak Saver, the Pro Open Daily and run statistics. The Official Daily is the same for everyone. Unlock Corebreak with one purchase, or choose a monthly or annual StackForge Play Pass for Pro across eligible StackForge games. Prices are shown by the App Store before you buy. Subscriptions renew automatically unless cancelled. Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://stackforgestudios.com/privacy

Screenshots

Cube Climb4 screens
Corebreak4 screens

Verdict

The call

The clearest difference is in-app purchases: Cube Climb at none against Corebreak's 3. Cube Climb also leads on iOS requirement (12.0 vs 15.1). Corebreak's advantage is ads (none vs shown) and update cadence (weekly vs every 17 months). On price and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Corebreak sells 3 in-app purchases, starting at $2.99 per month. Cube Climb asks for nothing beyond the download.

UpkeepUpdate frequency

Cube Climb ships an update every 17 months, Corebreak weekly. The most recent releases landed on October 25, 2026 and October 28, 2026 respectively.

Scorecard4 real differences · 4 level
Cube Climb versus Corebreak: the parameters behind the verdict, then further details
ParameterCube ClimbCorebreak
PriceFreeFree
Rating—5.0 (1 ratings) — better
Number of ratings—1 — better
Update frequencyEvery 17 monthsWeekly — better
AdsYesNo — better
In-app purchasesNo — betterYes
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS12.0 — better15.1
Further details — not scored
Size94 MB70 MB
Age rating12+4+
DeveloperHenrique SilvaStackForge Studios

In-app purchases

None

Cube Climb

No in-app purchases

3 purchases

Corebreak

Subscriptions2
  • StackForge Play Pass Monthly$2.991 Month
  • StackForge Play Pass Annual$14.991 Year
One-time1
  • Full Game Unlock$4.99

Questions

Is Cube Climb free?
Cube Climb is free to download, with no in-app purchases.
Is Corebreak free?
Corebreak is free to download, with in-app purchases available.
Do Cube Climb or Corebreak have ads?
Cube Climb shows ads; Corebreak does not.
Which is updated more often, Cube Climb or Corebreak?
Cube Climb ships an update every 17 months, and Corebreak weekly. Most recently, Cube Climb was updated on October 25, 2026 and Corebreak on October 28, 2026.

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