# Accelovate vs Runne

The clearest difference is iOS requirement: Accelovate at 13.0 against Runne's 15.0. On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Accelovate | Runne |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 4 months | — |
| Size | 30 MB | 3 MB |
| Requires iOS | **13.0** | 15.0 |
| Devices | iPhone, iPod | iPhone, iPod |
| Age rating | 4+ | 17+ |
| Developer | [Crunch Payments Limited](https://appshunter.io/developer/1471496046) | [Runne](https://appshunter.io/developer/1827452657) |

## What reviewers say

### Accelovate

[App page](https://appshunter.io/ios/app/accelovate/id1569023866)

**Features:** macOS Compatibility

**In-app purchases:** none


### Runne

[App page](https://appshunter.io/ios/app/runne/id6748818681)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Accelovate free?

Accelovate is free to download, with no in-app purchases.

### Is Runne free?

Runne is free to download, with no in-app purchases.

### Do Accelovate or Runne have ads?

Neither Accelovate nor Runne shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
