# Kaiju Run vs Catch Monster

The clearest difference is rating: Kaiju Run at 4.7 against Catch Monster's 1.0. Kaiju Run also leads on ratings volume (59K vs 1). Catch Monster's advantage is in-app purchases (none vs 4) and ads (none vs shown). On price, device support and iOS requirement there is nothing between them.

Both are free to download. Kaiju Run sells 4 in-app purchases, starting at $6.49 per 7 days. Catch Monster asks for nothing beyond the download.

Kaiju Run holds the better App Store score, 4.7 against 1.0. That said, the two scores are not equally well evidenced: Kaiju Run has 59K ratings behind it against 1, so its average is the more settled of the two.

## The numbers

| Metric | Kaiju Run | Catch Monster |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.7 (59K ratings)](https://appshunter.io/ios/app/kaiju-run/id1572797307/reviews)** | [1.0 (1 ratings)](https://appshunter.io/ios/app/catch-monster/id1631739765/reviews) |
| Number of ratings | **59K** | 1 |
| Positive reviews | 62.8% of reviews | — |
| In-app purchases | Yes | **No** |
| Ads | Yes | **No** |
| Update frequency | Every 5 weeks | — |
| Monetization | Subscription | **Free** |
| Size | 437 MB | 100 MB |
| Requires iOS | 12.5 | **12.0** |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 12+ | 4+ |
| Developer | [HOMA GAMES](https://appshunter.io/developer/1508492426) | [HAKKI ALTAN](https://appshunter.io/developer/862664157) |

## What reviewers say

### Kaiju Run

[App page](https://appshunter.io/ios/app/kaiju-run/id1572797307)

Evolve from a small creature into a city-destroying monster. Battle other monsters and save the city from destruction. Unlock new mutations and become the ultimate beast.

**Highlights:** Mutate and evolve creatures, Destroy cities, Fight rampaging monsters, Unlock new mutations, Become a giant monster

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (4)**

| Purchase | Price | Billing |
| --- | --- | --- |
| VIP Subscription Weekly | $6.49 | per 7 days |
| Monthly VIP Subscription | $17.99 | per month |
| Yearly VIP Subscription | $97.99 | per year |
| Remove ADS | $2.99 | one-time |

**What reviewers like**

- 👍 Fun gameplay
- 🚀 Consistent performance
- 💎 Variety of characters

**What reviewers complain about**

- 🔍 Lack of content variety
- 💸 Excessive ads/monetization
- 🐛 Glitches and crashes

**Reported bugs**

- Ads causing game crashes
- Progression issues (e.g., Cthulhu)
- Compatibility problems on some devices

**Requested features**

- More Kaiju characters
- Improved progression system
- Reduced ads/optional ad-free mode


### Catch Monster

[App page](https://appshunter.io/ios/app/catch-monster/id1631739765)

Grow your monster army and strategically pull creatures to slow them down. Aim to catch the biggest monster and dominate the battlefield.

**Highlights:** Grow monster army, Pull monsters to slow them, Catch biggest monster, Strategic gameplay

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Kaiju Run free?

Kaiju Run is free to download, with in-app purchases available.

### Is Catch Monster free?

Catch Monster is free to download, with no in-app purchases.

### Which has better reviews, Kaiju Run or Catch Monster?

Kaiju Run is rated higher. Kaiju Run averages 4.7 out of 5 from 59K ratings, while Catch Monster averages 1.0 from 1 ratings.

### Do Kaiju Run or Catch Monster have ads?

Kaiju Run shows ads; Catch Monster does not.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
