# SOULVARS vs Ax Roguelike

The clearest difference is rating: SOULVARS at 4.8 against Ax Roguelike's 4.3. SOULVARS also leads on chart position (#58 vs unranked) and ratings volume (47 vs 6). Ax Roguelike's advantage is update cadence (every 2 days vs every 4 weeks) and price ($2.99 vs $4.99). On review sentiment, ads, in-app purchases and monetization model there is nothing between them.

SOULVARS costs $4.99 and Ax Roguelike $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.

SOULVARS holds the better App Store score, 4.8 against 4.3. That said, the two scores are not equally well evidenced: SOULVARS has 47 ratings behind it against 6, so its average is the more settled of the two. Written reviews point the same way: 81% of SOULVARS's written reviews are positive against 75% of Ax Roguelike's.

SOULVARS ships an update every 4 weeks, Ax Roguelike every 2 days. The most recent releases landed on November 7, 2026 and November 8, 2026 respectively.

## The numbers

| Metric | SOULVARS | Ax Roguelike |
| --- | --- | --- |
| Price | $4.99 | **$2.99** |
| Rating | **[4.8 (47 ratings)](https://appshunter.io/ios/app/soulvars/id1576521142/reviews)** | [4.3 (6 ratings)](https://appshunter.io/ios/app/ax-roguelike/id6475224028/reviews) |
| Number of ratings | **47** | 6 |
| Positive reviews | **81.3% of reviews** | 75.0% of reviews |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 4 weeks | **Every 2 days** |
| Monetization | Paid | Paid |
| Best chart rank | **#58** | — |
| Size | 377 MB | 291 MB |
| Requires iOS | 13.0 | **12.0** |
| Devices | **iPhone, iPad, iPod** | iPhone, iPod |
| Age rating | 9+ | 12+ |
| Developer | [ginolabo Inc.](https://appshunter.io/developer/1542984280) | [Katsunori Sasamoto](https://appshunter.io/developer/1526457267) |

## What reviewers say

### SOULVARS

[App page](https://appshunter.io/ios/app/soulvars/id1576521142)

**Currently charting:** #58 Top Paid · Card, #150 Top Paid · Role Playing (US App Store)

Embark on a deck-building JRPG adventure where souls are converted into data to combat deformities. Master strategic card-based combat with dynamic pixel animations and deep customization. Explore dungeons, collect enchanted items, and uncover a rich story.

**Highlights:** Deck-building combat system, Dynamic pixel animations, Rich customization, Dungeon exploration, Random enchanted item collection, Strategic soul bit combinations

**Features:** Vision Pro support

**In-app purchases:** none


### Ax Roguelike

[App page](https://appshunter.io/ios/app/ax-roguelike/id6475224028)

A turn-based deck-building roguelike where players learn skills, build powerful synergies, and prepare at a base before challenging stages. Strengthen weapons, will, skills, and equipment to overcome difficult encounters.

**Highlights:** Deck-building with over 900 skills, Turn-based command selection combat, Base preparation and upgrades, Weapon and skill strengthening, Equipment modification, Synergistic skill interactions

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is SOULVARS free?

SOULVARS costs $4.99, with no in-app purchases.

### Is Ax Roguelike free?

Ax Roguelike costs $2.99, with no in-app purchases.

### Which has better reviews, SOULVARS or Ax Roguelike?

SOULVARS is rated higher. SOULVARS averages 4.8 out of 5 from 47 ratings, while Ax Roguelike averages 4.3 from 6 ratings.

### Do SOULVARS or Ax Roguelike have ads?

Neither SOULVARS nor Ax Roguelike shows ads.

### Which is updated more often, SOULVARS or Ax Roguelike?

SOULVARS ships an update every 4 weeks, and Ax Roguelike every 2 days. Most recently, SOULVARS was updated on November 7, 2026 and Ax Roguelike on November 8, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
