# Plastic vs DGArt

The clearest difference is review sentiment: Plastic at 86% against DGArt's 17%. Plastic also leads on price ($9.99 vs $19.99) and rating (3.8 vs 3.3). On ratings volume, update cadence, ads and in-app purchases there is nothing between them.

Plastic costs $9.99 and DGArt $19.99 up front. Neither carries in-app purchases, so what you see is what you pay.

Plastic holds the better App Store score, 3.8 against 3.3. Both are backed by a comparable volume of ratings — 16 and 10 respectively. Written reviews point the same way: 86% of Plastic's written reviews are positive against 17% of DGArt's.

Both ship on a similar rhythm, roughly monthly. The most recent releases landed on September 9, 2026 and June 5, 2026 respectively.

## The numbers

| Metric | Plastic | DGArt |
| --- | --- | --- |
| Price | **$9.99** | $19.99 |
| Rating | **[3.8 (16 ratings)](https://appshunter.io/ios/app/plastic-3d-modeling/id1600533880/reviews)** | [3.3 (10 ratings)](https://appshunter.io/ios/app/dgart/id1672214034/reviews) |
| Number of ratings | **16** | 10 |
| Positive reviews | **85.7% of reviews** | 16.7% of reviews |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Monthly | Monthly |
| Monetization | Paid | Paid |
| Size | 123 MB | 18 MB |
| Requires iOS | 16.0 | **15.0** |
| Devices | **iPhone, iPad** | iPad |
| Age rating | 4+ | 4+ |
| Developer | [Raffael Kaehn](https://appshunter.io/developer/1234032836) | [Heng Jia Liang](https://appshunter.io/developer/1532000635) |

## What reviewers say

### Plastic

[App page](https://appshunter.io/ios/app/plastic-3d-modeling/id1600533880)

Create 3D models using volumetric primitives and boolean operations, not polygons. Apply color and make non-destructive edits throughout the entire workflow. Export your creations for animation, rendering, or 3D printing.

**Highlights:** Volumetric modeling with primitives, Add and subtract operations, Integrated coloring tools, Non-destructive editing, Export to PLY format

**Features:** Vision Pro support

**In-app purchases:** none


### DGArt

[App page](https://appshunter.io/ios/app/dgart/id1672214034)

Create 3D models, animations, and digital art with this comprehensive tool. Features include polygon modeling, keyframe animation, and physically-based rendering. Export your creations in various formats for use in games and apps.

**Highlights:** 3D Scene Editor, Polygon Modeler Mode, Animation Timeline & Keyframe Support, Render Images & Animations, Physically-Based Rendering (PBR), Export to .usdz / .obj, Works with Apple Pencil

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Plastic free?

Plastic costs $9.99, with no in-app purchases.

### Is DGArt free?

DGArt costs $19.99, with no in-app purchases.

### Which has better reviews, Plastic or DGArt?

Plastic is rated higher. Plastic averages 3.8 out of 5 from 16 ratings, while DGArt averages 3.3 from 10 ratings.

### Do Plastic or DGArt have ads?

Neither Plastic nor DGArt shows ads.

### Which is updated more often, Plastic or DGArt?

Plastic ships an update monthly, and DGArt monthly. Most recently, Plastic was updated on September 9, 2026 and DGArt on June 5, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
