# Shaderly vs CGPlus

The clearest difference is rating: Shaderly at 4.4 against CGPlus's 3.0. Shaderly also leads on review sentiment (80% vs 67%). CGPlus's advantage is in-app purchases (none vs 3) and update cadence (every 5 days vs every 13 months). On price, ratings volume, ads and device support there is nothing between them.

Both are free to download. Shaderly sells 3 one-off in-app purchases. CGPlus asks for nothing beyond the download.

Shaderly holds the better App Store score, 4.4 against 3.0. Both are backed by a comparable volume of ratings — 8 and 4 respectively. Written reviews point the same way: 80% of Shaderly's written reviews are positive against 67% of CGPlus's.

Shaderly ships an update every 13 months, CGPlus every 5 days. Both last shipped on October 24, 2026.

## The numbers

| Metric | Shaderly | CGPlus |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.4 (8 ratings)](https://appshunter.io/ios/app/shaderly-glsl-shader-editor/id1629234249/reviews)** | [3.0 (4 ratings)](https://appshunter.io/ios/app/cgplus/id1644644865/reviews) |
| Number of ratings | **8** | 4 |
| Positive reviews | **80.0% of reviews** | 66.7% of reviews |
| In-app purchases | Yes | **No** |
| Ads | No | No |
| Update frequency | Every 13 months | **Every 5 days** |
| Monetization | Free with in-app purchases | **Free** |
| Size | 7 MB | 108 MB |
| Requires iOS | 16.0 | **15.2** |
| Devices | iPhone, iPad | **iPhone, iPad, iPod** |
| Age rating | 4+ | 4+ |
| Developer | [Dmytro Denys](https://appshunter.io/developer/429279016) | [雄龙 许](https://appshunter.io/developer/1605095075) |

## What reviewers say

### Shaderly

[App page](https://appshunter.io/ios/app/shaderly-glsl-shader-editor/id1629234249)

Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.

**Highlights:** Real-time shader editing, SpriteKit SKShader compatibility, Code highlighting, Live preview (resizable, fullscreen, picture-in-picture), Save and share shader videos/snapshots, Shader thumbnails and previews

**Features:** Vision Pro support

**In-app purchases (3)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Donate Coffee | $1.99 | one-time |
| Donate Three Coffees | $4.99 | one-time |
| Donate Five Coffees | $9.99 | one-time |


### CGPlus

[App page](https://appshunter.io/ios/app/cgplus/id1644644865)

This application serves as an offline compiler for C++ code, specifically designed for graphics programming. It enables users to write and compile applications that utilize OpenGLES and Metal graphics APIs.

**Highlights:** Offline C++ compilation, Graphics programming focus, OpenGLES support, Metal API support, Mobile development tool

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Shaderly free?

Shaderly is free to download, with in-app purchases available.

### Is CGPlus free?

CGPlus is free to download, with no in-app purchases.

### Which has better reviews, Shaderly or CGPlus?

Shaderly is rated higher. Shaderly averages 4.4 out of 5 from 8 ratings, while CGPlus averages 3.0 from 4 ratings.

### Do Shaderly or CGPlus have ads?

Neither Shaderly nor CGPlus shows ads.

### Which is updated more often, Shaderly or CGPlus?

Shaderly ships an update every 13 months, and CGPlus every 5 days. Most recently, Shaderly was updated on October 24, 2026 and CGPlus on October 24, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
