# Shaderly vs SwiftQuantum

The clearest difference is update cadence: SwiftQuantum at every 9 days against Shaderly's every 13 months. Shaderly's advantage is iOS requirement (16.0 vs 18.0). On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Shaderly sells 3 one-off in-app purchases and SwiftQuantum sells 4 in-app purchases, starting at $14.99 per month. Whichever you choose, the download price is not the number that matters.

Shaderly ships an update every 13 months, SwiftQuantum every 9 days. The most recent releases landed on September 7, 2026 and August 30, 2026 respectively.

## The numbers

| Metric | Shaderly | SwiftQuantum |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.4 (8 ratings)](https://appshunter.io/ios/app/shaderly-glsl-shader-editor/id1629234249/reviews)** | — |
| Number of ratings | **8** | — |
| Positive reviews | 80.0% of reviews | — |
| In-app purchases | Yes | Yes |
| Ads | No | No |
| Update frequency | Every 13 months | **Every 9 days** |
| Monetization | Free with in-app purchases | — |
| Size | 7 MB | 35 MB |
| Requires iOS | **16.0** | 18.0 |
| Devices | iPhone, iPad | **iPhone, iPad, Mac** |
| Age rating | 4+ | 4+ |
| Developer | [Dmytro Denys](https://appshunter.io/developer/429279016) | [EUNMIN PARK](https://appshunter.io/developer/1549813078) |

## What reviewers say

### Shaderly

[App page](https://appshunter.io/ios/app/shaderly-glsl-shader-editor/id1629234249)

Edit OpenGL ES 2.0 shaders in real-time for generative art and game development. Shaders created can be directly used in SpriteKit projects. Features include code highlighting, live previews, and sharing options.

**Highlights:** Real-time shader editing, SpriteKit SKShader compatibility, Code highlighting, Live preview (resizable, fullscreen, picture-in-picture), Save and share shader videos/snapshots, Shader thumbnails and previews

**Features:** Vision Pro support

**In-app purchases (3)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Donate Coffee | $1.99 | one-time |
| Donate Three Coffees | $4.99 | one-time |
| Donate Five Coffees | $9.99 | one-time |


### SwiftQuantum

[App page](https://appshunter.io/ios/app/swiftquantum-quantum-ide/id6757287949)

**Features:** Vision Pro support

**In-app purchases (4)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Scholar Monthly | $14.99 | per month |
| Master Monthly | $39.99 | per month |
| Scholar Yearly | $99.99 | per year |
| Master Yearly | $299.99 | per year |


## Frequently asked questions

### Is Shaderly free?

Shaderly is free to download, with in-app purchases available.

### Is SwiftQuantum free?

SwiftQuantum is free to download, with in-app purchases available.

### Do Shaderly or SwiftQuantum have ads?

Neither Shaderly nor SwiftQuantum shows ads.

### Which is updated more often, Shaderly or SwiftQuantum?

Shaderly ships an update every 13 months, and SwiftQuantum every 9 days. Most recently, Shaderly was updated on September 7, 2026 and SwiftQuantum on August 30, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
