# DiceIt yourself vs Tribal Clash

The clearest difference is ads: DiceIt yourself at none against Tribal Clash's shown. Tribal Clash's advantage is update cadence (every 4 days vs every 8 months) and chart position (#134 vs unranked). On price, in-app purchases, device support and iOS requirement there is nothing between them.

Both are free to download. DiceIt yourself sells 6 one-off in-app purchases and Tribal Clash sells 10 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

DiceIt yourself ships an update every 8 months, Tribal Clash every 4 days. The most recent releases landed on November 7, 2026 and November 10, 2026 respectively.

## The numbers

| Metric | DiceIt yourself | Tribal Clash |
| --- | --- | --- |
| Price | Free | Free |
| Rating | — | **[4.6 (802 ratings)](https://appshunter.io/ios/app/tribal-clash/id6777958774/reviews)** |
| Number of ratings | — | **802** |
| Positive reviews | — | 20.6% of reviews |
| In-app purchases | Yes | Yes |
| Ads | **No** | Yes |
| Update frequency | Every 8 months | **Every 4 days** |
| Monetization | — | Free with in-app purchases |
| Best chart rank | — | **#134** |
| Size | 12 MB | 897 MB |
| Requires iOS | 16.0 | **15.0** |
| Devices | iPhone, iPad | iPhone, iPod |
| Age rating | 4+ | 12+ |
| Developer | [Josip Hranic](https://appshunter.io/developer/1673523599) | [Voodoo](https://appshunter.io/developer/714804730) |

## What reviewers say

### DiceIt yourself

[App page](https://appshunter.io/ios/app/diceit-yourself/id1673523597)

**Features:** macOS Compatibility, Family Sharing

**In-app purchases (6)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Dices torque | $0.99 | one-time |
| Kinetic energy retention | $0.99 | one-time |
| Dice friction | $0.99 | one-time |
| Dice length | $0.99 | one-time |
| Load photo | $0.99 | one-time |
| Board app logo visibility | $7.99 | one-time |


### Tribal Clash

[App page](https://appshunter.io/ios/app/tribal-clash/id6777958774)

**Currently charting:** #134 Top Free · Strategy, #184 Top Grossing · Strategy (US App Store)

Engage in real-time strategic battles by recruiting heroes and training elite troops. Develop your own tactics, command diverse units, and conquer opponents on multiple battle maps. Climb the competitive ranking system to become the ultimate commander.

**Highlights:** Real-time strategic battles, Diverse heroes and troop combinations, Upgrade and train powerful units, Multiple battle maps and challenges, Competitive ranking system, Easy to learn, difficult to master

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (10)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Arena Pack 1 | $1.99 | one-time |
| Arena Pack 2 | $2.99 | one-time |
| Weekly Card | $4.90 | one-time |
| Arena Pack 3 | $4.99 | one-time |
| Starter Pack | $6.99 | one-time |
| Hero Unlock Pack 2 | $6.99 | one-time |
| Hero Upgrade Pack 1 | $6.99 | one-time |
| Hero Upgrade Pack 2 | $9.99 | one-time |
| Hero Unlock Pack 3 | $14.99 | one-time |
| Hero Upgrade Pack 3 | $19.99 | one-time |


## Frequently asked questions

### Is DiceIt yourself free?

DiceIt yourself is free to download, with in-app purchases available.

### Is Tribal Clash free?

Tribal Clash is free to download, with in-app purchases available.

### Do DiceIt yourself or Tribal Clash have ads?

Tribal Clash shows ads; DiceIt yourself does not.

### Which is updated more often, DiceIt yourself or Tribal Clash?

DiceIt yourself ships an update every 8 months, and Tribal Clash every 4 days. Most recently, DiceIt yourself was updated on November 7, 2026 and Tribal Clash on November 10, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
