# fingerCount vs READING MAGIC

The clearest difference is in-app purchases: fingerCount at none against READING MAGIC's 1. fingerCount also leads on rating (5.0 vs 4.6). READING MAGIC's advantage is ratings volume (42 vs 2) and review sentiment (62% vs 50%). On price, update cadence, ads and device support there is nothing between them.

Both are free to download. READING MAGIC sells 1 one-off in-app purchase. fingerCount asks for nothing beyond the download.

fingerCount holds the better App Store score, 5.0 against 4.6. That said, the two scores are not equally well evidenced: READING MAGIC has 42 ratings behind it against 2, so its average is the more settled of the two. Written reviews complicate that: 50% of fingerCount's written reviews are positive against 62% of READING MAGIC's, so the app with the better star average is not the one people write more warmly about.

fingerCount ships an update every 5 months, READING MAGIC every 6 months. The most recent releases landed on October 31, 2026 and November 1, 2026 respectively.

## The numbers

| Metric | fingerCount | READING MAGIC |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[5.0 (2 ratings)](https://appshunter.io/ios/app/fingercount/id326119476/reviews)** | [4.6 (42 ratings)](https://appshunter.io/ios/app/reading-magic-learning-to-read/id416896853/reviews) |
| Number of ratings | 2 | **42** |
| Positive reviews | 50.0% of reviews | **62.2% of reviews** |
| In-app purchases | **No** | Yes |
| Ads | No | No |
| Update frequency | **Every 5 months** | Every 6 months |
| Monetization | **Free** | Free with in-app purchases |
| Size | 4 MB | 208 MB |
| Requires iOS | 16.4 | **13.7** |
| Devices | iPhone, iPad | **iPhone, iPad, iPod** |
| Age rating | 4+ | 4+ |
| Developer | [John Coddington](https://appshunter.io/developer/291826333) | [PRESCHOOL UNIVERSITY](https://appshunter.io/developer/404048727) |

## What reviewers say

### fingerCount

[App page](https://appshunter.io/ios/app/fingercount/id326119476)

This educational game helps young children learn numbers and letters in English and Spanish through interactive play. It enhances hand-eye coordination and spatial reasoning while encouraging creativity and interaction.

**Highlights:** Learn numbers and letters, English and Spanish language support, Interactive character movement, Develops hand-eye coordination, Encourages creativity and interaction, Multi-touch interface integration

**Features:** macOS Compatibility

**In-app purchases:** none


### READING MAGIC

[App page](https://appshunter.io/ios/app/reading-magic-learning-to-read/id416896853)

This app makes learning to read an exciting adventure for young children. It focuses on CVC words and uses science-based phonics principles to build essential reading skills like blending and segmenting.

**Highlights:** CVC word focus, Blending and segmenting practice, Phonemic awareness building, Phonological processing improvement, Engaging games and activities, Discourages picture guessing

**Features:** macOS Compatibility

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Deluxe Upgrade | $3.99 | one-time |


## Frequently asked questions

### Is fingerCount free?

fingerCount is free to download, with no in-app purchases.

### Is READING MAGIC free?

READING MAGIC is free to download, with in-app purchases available.

### Which has better reviews, fingerCount or READING MAGIC?

fingerCount is rated higher. fingerCount averages 5.0 out of 5 from 2 ratings, while READING MAGIC averages 4.6 from 42 ratings.

### Do fingerCount or READING MAGIC have ads?

Neither fingerCount nor READING MAGIC shows ads.

### Which is updated more often, fingerCount or READING MAGIC?

fingerCount ships an update every 5 months, and READING MAGIC every 6 months. Most recently, fingerCount was updated on October 31, 2026 and READING MAGIC on November 1, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
