# WebCC vs Count and Bounce

The clearest difference is price: Count and Bounce at Free against WebCC's $2.99. Count and Bounce also leads on rating (4.6 vs 3.2) and ratings volume (19K vs 40). WebCC's advantage is in-app purchases (none vs 12) and ads (none vs shown). On update cadence and device support there is nothing between them.

Count and Bounce is free to download; WebCC costs $2.99 up front. Count and Bounce sells 12 in-app purchases, starting at $4.99 per month. WebCC asks for nothing beyond the download.

Count and Bounce holds the better App Store score, 4.6 against 3.2. That said, the two scores are not equally well evidenced: Count and Bounce has 19K ratings behind it against 40, so its average is the more settled of the two. Written reviews complicate that: 44% of WebCC's written reviews are positive against 19% of Count and Bounce's, so the app with the better star average is not the one people write more warmly about.

WebCC ships an update monthly, Count and Bounce every 3 weeks. The most recent releases landed on September 28, 2026 and September 30, 2026 respectively.

## The numbers

| Metric | WebCC | Count and Bounce |
| --- | --- | --- |
| Price | $2.99 | **Free** |
| Rating | [3.2 (40 ratings)](https://appshunter.io/ios/app/webcc/id372666894/reviews) | **[4.6 (19K ratings)](https://appshunter.io/ios/app/count-and-bounce/id1594194500/reviews)** |
| Number of ratings | 40 | **19K** |
| Positive reviews | **44.0% of reviews** | 18.9% of reviews |
| In-app purchases | **No** | Yes |
| Ads | **No** | Yes |
| Update frequency | Monthly | **Every 3 weeks** |
| Monetization | **Free** | Free with in-app purchases |
| Size | 7 MB | 328 MB |
| Requires iOS | **8.0** | 15.0 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 4+ |
| Developer | [Sierra Studios LLC](https://appshunter.io/developer/372666897) | [HYPERMONK GAMES OYUN YAZILIM PAZARLAMA VE DANISMANLIK ANONIM SIRKETI](https://appshunter.io/developer/1606935141) |

## What reviewers say

### WebCC

[App page](https://appshunter.io/ios/app/webcc/id372666894)

Engage in a challenging logic puzzle with diverse objectives like monster evasion and resource collection. This app fosters a creative community where users can suggest new game elements and design their own levels using an online editor.

**Highlights:** Logic puzzle gameplay, Monster dodging, Bridge building, Computer chip collection, User-suggested tiles, Level Editor, Community levels

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none

**What reviewers like**

- 🎮 Classic nostalgic gameplay experience
- 👍 Successfully recreated beloved original game
- 🧩 Challenging puzzle mechanics
- 📦 Multiple level packs available
- 🎨 Faithful to original aesthetic

**What reviewers complain about**

- 🐛 Frequent crashes and freezes
- 🎮 Overly sensitive touch controls
- ⏱️ Laggy and unresponsive gameplay
- 🔊 No audio customization options
- 📱 Too small gameplay area on screen

**Reported bugs**

- App crashes randomly during gameplay
- App crashes at specific levels (5, 13, 14, 21)
- Repeated levels showing as different level numbers
- Sound stops working unexpectedly
- Controls too sensitive causing unintended movements

**Requested features**

- Mute/sound toggle option
- Swipe controls alternative
- Level select/progress tracking
- Full screen gameplay view
- Save state on app exit


### Count and Bounce

[App page](https://appshunter.io/ios/app/count-and-bounce/id1594194500)

Guide a bouncing ball through a challenging path, collecting as many balls as possible to unlock new levels. Swipe left or right to control the ball's movement between tiles and avoid missing the path. Calculate your moves carefully to achieve the highest score.

**Highlights:** Collect maximum balls, Unlock next challenge, Bounce off tiles, Guide ball with touch controls, Avoid missing the path

**Features:** Vision Pro support

**In-app purchases (12)**

| Purchase | Price | Billing |
| --- | --- | --- |
| VIP Membership | $4.99 | per month |
| Small Cash Pile | $0.99 | one-time |
| Reward Ticket x5 | $0.99 | one-time |
| Starter Pack | $0.99 | one-time |
| Reward Ticket x10 | $1.49 | one-time |
| Medium Cash Pile | $1.99 | one-time |
| Reward Ticket x20 | $1.99 | one-time |
| No Ads | $2.99 | one-time |
| Large Cash Pile | $3.99 | one-time |
| Large Star Pack | $3.99 | one-time |
| Starter Pack | $4.99 | one-time |
| Speed Pack | $9.99 | one-time |

**What reviewers like**

- 🎮 Fun and addictive gameplay
- 💡 Unique concept and mechanics
- 👍 Simple and intuitive controls

**What reviewers complain about**

- 🔍 Lack of content and progression
- 🔋 Excessive ads and monetization
- 🐛 Frequent crashes and glitches

**Reported bugs**

- Game freezes and crashes
- Inconsistent ball physics
- Disappearing balls and platforms

**Requested features**

- More levels and challenges
- Ability to save progress
- Option to disable ads


## Frequently asked questions

### Is WebCC free?

WebCC costs $2.99, with no in-app purchases.

### Is Count and Bounce free?

Count and Bounce is free to download, with in-app purchases available.

### Which has better reviews, WebCC or Count and Bounce?

Count and Bounce is rated higher. WebCC averages 3.2 out of 5 from 40 ratings, while Count and Bounce averages 4.6 from 19K ratings.

### Do WebCC or Count and Bounce have ads?

Count and Bounce shows ads; WebCC does not.

### Which is updated more often, WebCC or Count and Bounce?

WebCC ships an update monthly, and Count and Bounce every 3 weeks. Most recently, WebCC was updated on September 28, 2026 and Count and Bounce on September 30, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
