Conquest vs Supply Lines
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Conquest
Experience a classic board game of global domination. Engage in strategic conquest against AI opponents or challenge friends locally or online. Enjoy a fully functional free version with optional map purchases to support development.
- Global conquest gameplay
- Strategic AI opponents
- Solo play
- Local multiplayer
- Online multiplayer
- Customizable maps
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Conquest is a version of the classic board game where you combine risk and strategy to conquer the world. You can play solo or multiple human games against the randomly selected computer controlled opponents, each with their own personality and strong artificial intelligence. You can play solo games against the sophisticated computer AI, multiplayer games on a single device, or network games between friends over the internet! This version is fully functional and free and if you enjoy it please buy the extra maps to support further development! For the latest news on all of my games follow @SeansGames on Twitter!
Supply Lines
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Supply Lines is a hand-drawn strategy game about holding ground you cannot hold everywhere. Every node on the chart makes ink. Drag between two nodes to open a supply line, and ink flows down it - a surge at first, then a steady pour for as long as the line stays open. Enough of it takes the node at the far end. A supply line is not just an attack you send. It is a commitment you make. You only ever have a limited number of lines open at once. That single limit is the whole game. You are never short of ink. You are short of attention. Every line you commit somewhere is a line you cannot commit anywhere else, and the moment you decide the north is safe is usually the moment it stops being. One swipe cuts every line it crosses, yours or theirs. Knowing when to cut your own is most of the skill. WHAT IS IN IT • A campaign of nine engagements, drawn fresh each run, with a doctrine to pick after every victory • Skirmish mode: choose the opponent, the difficulty, the size of the chart, and how many sides fight over it • Eleven hand-built charts: The Isthmus, The Ring, The Spine, The Ford, The Crossroads, and six more for three to six sides, some deliberately lopsided • Opponents with distinct habits, not just bigger numbers • Waystations, inkwells and redoubts that change what a node is worth • A short tutorial that teaches by making you play, not by making you read HOW IT IS DRAWN Ink on paper. Nothing glows, nothing explodes, nothing shouts at you. The whole game is line weight and colour, and it was built to be quiet enough to think in. WHAT IS NOT IN IT No accounts. No login. No ads. No in-app purchases. No tracking. No network connection needed - it works on a plane, and it will keep working whether or not anyone keeps a server running. It reports anonymous play statistics - battles and expeditions played, won and lost - which you can switch off in Settings. It is free, and it is the whole game.
Screenshots
Verdict
The clearest difference is in-app purchases: Supply Lines at none against Conquest's 5. Supply Lines also leads on update cadence (every 3 weeks vs every 2 months). Conquest's advantage is iOS requirement (12.0 vs 15.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Conquest sells 5 one-off in-app purchases. Supply Lines asks for nothing beyond the download.
Conquest ships an update every 2 months, Supply Lines every 3 weeks. The most recent releases landed on September 29, 2026 and October 1, 2026 respectively.
| Parameter | Conquest | Supply Lines |
|---|---|---|
| Price | Free | Free |
| Rating | 3.4 (122 ratings) — better | — |
| Positive reviews | 51.7% of reviews | — |
| Number of ratings | 122 — better | — |
| Update frequency | Every 2 months | Every 3 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 77 MB | 25 MB |
| Age rating | 12+ | 4+ |
| Developer | Sean O'Connor | Chan Dick |
Bugs and requests
Conquest
Reported bugs
3 issues- Armies disappearing during battles
- Inability to attack certain territories
- Map not displaying properly after updates
Requested features
4 requests- Online multiplayer mode
- More advanced AI difficulty settings
- Random map generation option
- Ability to edit player/faction names
Supply Lines
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Conquest
- Geographical maps$2.99
- Fantasy maps 1$2.99
- Fantasy maps 2$2.99
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- Space maps$2.99
- All of the maps$4.99
Supply Lines
No in-app purchases








