# TeamShaker vs PickMe

The clearest difference is review sentiment: TeamShaker at 67% against PickMe's 0%. TeamShaker also leads on iOS requirement (10.3 vs 27.0). PickMe's advantage is rating (3.5 vs 3.0) and update cadence (fortnightly vs every 27 months). On price, ratings volume, ads and in-app purchases there is nothing between them.

TeamShaker costs $0.99 and PickMe $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.

PickMe holds the better App Store score, 3.5 against 3.0. Both are backed by a comparable volume of ratings — 1 and 2 respectively. Written reviews complicate that: 67% of TeamShaker's written reviews are positive against 0% of PickMe's, so the app with the better star average is not the one people write more warmly about.

TeamShaker ships an update every 27 months, PickMe fortnightly. The most recent releases landed on October 18, 2026 and October 16, 2026 respectively.

## The numbers

| Metric | TeamShaker | PickMe |
| --- | --- | --- |
| Price | $0.99 | $0.99 |
| Rating | [3.0 (1 ratings)](https://appshunter.io/ios/app/teamshaker/id431165964/reviews) | **[3.5 (2 ratings)](https://appshunter.io/ios/app/pickme/id1141789368/reviews)** |
| Number of ratings | 1 | **2** |
| Positive reviews | **66.7% of reviews** | 0.0% of reviews |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 27 months | **Fortnightly** |
| Monetization | Paid | Paid |
| Size | 2 MB | 5 MB |
| Requires iOS | **10.3** | 27.0 |
| Devices | iPhone, iPod | iPhone, iPad |
| Age rating | 4+ | 4+ |
| Developer | [actyvyst GmbH](https://appshunter.io/developer/431165967) | [I,CT](https://appshunter.io/developer/1632585710) |

## What reviewers say

### TeamShaker

[App page](https://appshunter.io/ios/app/teamshaker/id431165964)

Effortlessly create balanced teams for any sport or game. Input player details, assign power levels, and shake your device to generate fair team formations. Share results via email or social media.

**Highlights:** Create and edit player data, Assign individual player power levels, Generate teams by shaking device, Optionally consider player powers for balance, Email team formations, Save and share teams on Facebook, Support for player groups

**Features:** Vision Pro support

**In-app purchases:** none


### PickMe

[App page](https://appshunter.io/ios/app/pickme/id1141789368)

Easily create random teams for any group, class, or event. Define your participants, specify the number of teams needed, and even manage substitutions. The app supports custom positions for balanced team assignments.

**Highlights:** Random team generation, Define custom groups, Specify number of teams, Manage substitutions, Assign players by position

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is TeamShaker free?

TeamShaker costs $0.99, with no in-app purchases.

### Is PickMe free?

PickMe costs $0.99, with no in-app purchases.

### Which has better reviews, TeamShaker or PickMe?

PickMe is rated higher. TeamShaker averages 3.0 out of 5 from 1 ratings, while PickMe averages 3.5 from 2 ratings.

### Do TeamShaker or PickMe have ads?

Neither TeamShaker nor PickMe shows ads.

### Which is updated more often, TeamShaker or PickMe?

TeamShaker ships an update every 27 months, and PickMe fortnightly. Most recently, TeamShaker was updated on October 18, 2026 and PickMe on October 16, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
