# Pull up Mole vs Winston Squirrelchill

The clearest difference is in-app purchases: Winston Squirrelchill at none against Pull up Mole's 1. Winston Squirrelchill also leads on ads (none vs shown). Pull up Mole's advantage is review sentiment (97% vs 75%). On price, rating, ratings volume and update cadence there is nothing between them.

Both are free to download. Pull up Mole sells 1 one-off in-app purchase. Winston Squirrelchill asks for nothing beyond the download.

On the App Store both sit at effectively the same score — 4.8 for Pull up Mole against 4.8 for Winston Squirrelchill. Both are backed by a comparable volume of ratings — 10 and 16 respectively. Written reviews are what separate them: 97% of Pull up Mole's written reviews are positive against 75% of Winston Squirrelchill's.

Pull up Mole ships an update every 2 months, Winston Squirrelchill every 6 weeks. The most recent releases landed on October 16, 2026 and October 11, 2026 respectively.

## The numbers

| Metric | Pull up Mole | Winston Squirrelchill |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.8 (10 ratings)](https://appshunter.io/ios/app/pull-up-mole/id619681512/reviews)** | [4.8 (16 ratings)](https://appshunter.io/ios/app/winston-squirrelchill/id1667636536/reviews) |
| Number of ratings | 10 | **16** |
| Positive reviews | **97.2% of reviews** | 75.0% of reviews |
| In-app purchases | Yes | **No** |
| Ads | Yes | **No** |
| Update frequency | Every 2 months | **Every 6 weeks** |
| Monetization | Free with in-app purchases | **Free** |
| Size | 27 MB | 16 MB |
| Requires iOS | 15.7 | **15.0** |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 4+ |
| Developer | [Nekomimimi](https://appshunter.io/developer/382809814) | [Richard Groeneveld](https://appshunter.io/developer/1667267634) |

## What reviewers say

### Pull up Mole

[App page](https://appshunter.io/ios/app/pull-up-mole/id619681512)

This game challenges you to save cute moles by pulling them up from the ground, not hitting them. Engage in a main game to rescue moles and a mini-game to defeat enemies by summoning moles. Upgrade items in the shop to enhance gameplay.

**Highlights:** Pull moles up from the ground, Shake device to reveal moles, Shop for upgrades, Mini-game to defeat enemies, Upgrade items up to level 30

**Features:** macOS Compatibility

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 1500 Mole Coins | $0.99 | one-time |


### Winston Squirrelchill

[App page](https://appshunter.io/ios/app/winston-squirrelchill/id1667636536)

A free, ad-free game where players help a squirrel navigate by extending a stick to land on targets. The goal is to maintain concentration and beat your high score.

**Highlights:** Ad-free gameplay, No data collection, No login required, Free to play, High score tracking, Touch and hold controls

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Pull up Mole free?

Pull up Mole is free to download, with in-app purchases available.

### Is Winston Squirrelchill free?

Winston Squirrelchill is free to download, with no in-app purchases.

### Which has better reviews, Pull up Mole or Winston Squirrelchill?

Pull up Mole is rated higher. Pull up Mole averages 4.8 out of 5 from 10 ratings, while Winston Squirrelchill averages 4.8 from 16 ratings.

### Do Pull up Mole or Winston Squirrelchill have ads?

Pull up Mole shows ads; Winston Squirrelchill does not.

### Which is updated more often, Pull up Mole or Winston Squirrelchill?

Pull up Mole ships an update every 2 months, and Winston Squirrelchill every 6 weeks. Most recently, Pull up Mole was updated on October 16, 2026 and Winston Squirrelchill on October 11, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
