# Septourian vs Conjury

The clearest difference is update cadence: Conjury at every 3 days against Septourian's every 2 months. Conjury also leads on chart position (#138 vs unranked) and iOS requirement (11.0 vs 14.5). Septourian's advantage is rating (5.0 vs 4.7) and price ($1.99 vs $3.99). On ratings volume, ads, in-app purchases and monetization model there is nothing between them.

Septourian costs $1.99 and Conjury $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.

Septourian holds the better App Store score, 5.0 against 4.7. Both are backed by a comparable volume of ratings — 23 and 53 respectively. Written reviews point the same way: 100% of Septourian's written reviews are positive against 92% of Conjury's.

Septourian ships an update every 2 months, Conjury every 3 days. The most recent releases landed on October 24, 2026 and October 27, 2026 respectively.

## The numbers

| Metric | Septourian | Conjury |
| --- | --- | --- |
| Price | **$1.99** | $3.99 |
| Rating | **[5.0 (23 ratings)](https://appshunter.io/ios/app/septourian/id6443849242/reviews)** | [4.7 (53 ratings)](https://appshunter.io/ios/app/conjury/id6468274110/reviews) |
| Number of ratings | 23 | **53** |
| Positive reviews | **100.0% of reviews** | 91.7% of reviews |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 2 months | **Every 3 days** |
| Monetization | Paid | Paid |
| Best chart rank | — | **#138** |
| Size | 2 MB | 195 MB |
| Requires iOS | 14.5 | **11.0** |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 9+ |
| Developer | [Harry Lundström](https://appshunter.io/developer/381759742) | [Dean Coulter](https://appshunter.io/developer/1709702167) |

## What reviewers say

### Septourian

[App page](https://appshunter.io/ios/app/septourian/id6443849242)

Embark on a turn-based RPG adventure with procedurally generated worlds and roguelike elements. Recruit allies, find powerful items, and explore vast lands where every playthrough offers a unique experience.

**Highlights:** Procedurally generated worlds, Recruitable allies, Item and equipment collection, NPC vendors and informers, Random loot with rarity, Haptic feedback, Gamepad support

**Features:** Game Controller support

**In-app purchases:** none


### Conjury

[App page](https://appshunter.io/ios/app/conjury/id6468274110)

**Currently charting:** #138 Top Paid · Card (US App Store)

Embark on a perilous journey through dark woods, battling monsters and collecting loot. This fast-paced deck-building rogue-like challenges you with strategic card battles and dynamic weapon acquisition. Master unique character abilities to escape the forest's eternal darkness.

**Highlights:** Strategic card battles, Dynamic weapon collection, Deck building mechanics, 6 playable characters, Monster combat, Loot collection

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Septourian free?

Septourian costs $1.99, with no in-app purchases.

### Is Conjury free?

Conjury costs $3.99, with no in-app purchases.

### Which has better reviews, Septourian or Conjury?

Septourian is rated higher. Septourian averages 5.0 out of 5 from 23 ratings, while Conjury averages 4.7 from 53 ratings.

### Do Septourian or Conjury have ads?

Neither Septourian nor Conjury shows ads.

### Which is updated more often, Septourian or Conjury?

Septourian ships an update every 2 months, and Conjury every 3 days. Most recently, Septourian was updated on October 24, 2026 and Conjury on October 27, 2026.

---

*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
