# Throw King Run vs Save Ocean

The clearest difference is ads: Save Ocean at none against Throw King Run's shown. Throw King Run's advantage is iOS requirement (12.0 vs 15.0). On price, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Throw King Run | Save Ocean |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | Yes | **No** |
| Update frequency | — | Every 3 months |
| Size | 146 MB | 70 MB |
| Requires iOS | **12.0** | 15.0 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 9+ | 4+ |
| Developer | [淑芳 董](https://appshunter.io/developer/1552143699) | [Burak Avar](https://appshunter.io/developer/1694823793) |

## What reviewers say

### Throw King Run

[App page](https://appshunter.io/ios/app/throw-king-run/id6448014968)

**In-app purchases:** none


### Save Ocean

[App page](https://appshunter.io/ios/app/save-ocean/id6450791224)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Throw King Run free?

Throw King Run is free to download, with no in-app purchases.

### Is Save Ocean free?

Save Ocean is free to download, with no in-app purchases.

### Do Throw King Run or Save Ocean have ads?

Throw King Run shows ads; Save Ocean does not.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
