# RunMaker vs 0zone

The clearest difference is in-app purchases: 0zone at none against RunMaker's 1. On price, ads, device support and iOS requirement there is nothing between them.

Both are free to download. RunMaker sells 1 one-off in-app purchase. 0zone asks for nothing beyond the download.

## The numbers

| Metric | RunMaker | 0zone |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | Yes | **No** |
| Ads | No | No |
| Update frequency | — | Every 3 days |
| Size | 10 MB | 4 MB |
| Requires iOS | **17.0** | 18.0 |
| Devices | iPhone | iPhone |
| Age rating | 4+ | 4+ |
| Developer | [Joakim Stien](https://appshunter.io/developer/483682046) | [Sang Min Kim](https://appshunter.io/developer/1625895027) |

## What reviewers say

### RunMaker

[App page](https://appshunter.io/ios/app/runmaker/id6456522309)

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 20 AI tokens | $0.99 | one-time |


### 0zone

[App page](https://appshunter.io/ios/app/0zone/id6739350281)

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is RunMaker free?

RunMaker is free to download, with in-app purchases available.

### Is 0zone free?

0zone is free to download, with no in-app purchases.

### Do RunMaker or 0zone have ads?

Neither RunMaker nor 0zone shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
