Rogue Nation vs Lantern Deep
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rogue Nation
Embark on a heroic journey to save the Rogue Nation from a dangerous horde. Battle enemies, collect unique characters and weapons, and customize your strategy to survive intense challenges. Compete with others and climb the leaderboards in this roguelite action RPG.
- Survival challenges with easy controls
- Roguelite power-up system
- Climb leaderboards
- Collect and customize characters, pets, weapons
- Tradeable rewards
Read full descriptionHide full description
Awakened by the trial of dreams, you have no choice but to take on the heroic stand of saving the Rogue Nation! As a hero with great powers, you and other survivors must pick up your weapons and battle these dangerous troops! The horde vastly outnumbers you — one wrong move, and you could be in serious trouble! Confronted with this crisis, you must find a way to survive! Features: - Survival Challenge: Navigate through intense challenges with easy-to-learn controls. - Roguelite Experience: Enjoy a fresh PowerUp system with numerous exciting combinations. - Fierce Competition: Engage in battles and climb the leaderboards. - Collect and Customize: Gather unique characters, pets, and weapons to tailor your strategy. - Tradable Rewards: Earn and trade rewards with other players for endless possibilities. Join the Rogue Nation community and embark on an epic journey where every decision matters.
Lantern Deep
Read full descriptionHide full description
Carry the light. Survive the dark. You are a diver with a lantern, descending an ocean trench while glowing creatures swarm toward the glow. You only steer. Your abilities fire themselves, so both hands are free to dodge. Survive long enough and the trench sends something enormous after you. The first reef dive calls its boss at five minutes, each stage after it holds out a little longer, and from the tenth stage every dive runs the full twelve. WHAT IS DOWN THERE - Sixty dives through six zones, from the Sunlit Reef to the Abyss, each with its own water, light, creatures and music - Over three hundred creatures that chase, shoal, charge, spit, drift, root themselves and explode, including twenty four elites and twelve bosses - Twenty four special creatures that hunt back with skills of their own: anglerfish that reel you in, rays that open whirlpools, urchins that sow mines, eels that fire beams of light - Sixty eight abilities, each with six levels and an evolved form you unlock by pairing it with the right passive - Fifty one items to find in the water, fifty three relics from treasure chests, and twelve passives - Twelve divers, each starting with a weapon of their own EVERY DIVE IS DIFFERENT Each zone keeps its own roster, so a descent shows you around fifty creatures drawn from hundreds. Two mini bosses are picked at random from four, and the dive ends with one of two possible bosses. You carry six abilities and six passives out of eighty, and the water hands you items as you go. BETWEEN DIVES - Pearls buy thirty two permanent upgrades in the workshop - Every stage you clear adds new weapons to the pool, and seventy five quests unlock more abilities and new divers - A codex fills in as you meet creatures, evolve abilities and find relics - Pressure levels and an endless mode once a dive is cleared MADE IN CODE Every creature, every ripple of light and all two hundred and forty one pieces of music, each zone in its own harmony and every boss fight with its own track, are generated by the game as it runs. There is not one image or sound file inside it, which is why the whole thing is five megabytes. HOW IT PLAYS An ad plays between dives, never during one, and Remove Ads turns it off for good. There are no banner ads. When your light goes out you can watch a short ad to carry on from where you fell, or decline and end the dive. Motes unlock divers: every dive earns them, and packs of them are for sale if you would rather not wait. Motes buy no upgrade, no stat and no advantage inside a dive. No accounts, no sign up, and your progress stays on your device.
Screenshots
Verdict
The clearest difference is ads: Rogue Nation at none against Lantern Deep's shown. Rogue Nation also leads on iOS requirement (12.0 vs 15.0). On price, update cadence, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Rogue Nation sells 6 one-off in-app purchases and Lantern Deep sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Rogue Nation ships an update weekly, Lantern Deep every 5 days. The most recent releases landed on October 17, 2026 and October 20, 2026 respectively.
| Parameter | Rogue Nation | Lantern Deep |
|---|---|---|
| Price | Free | Free |
| Rating | 3.8 (6 ratings) — better | — |
| Positive reviews | 40.0% of reviews | — |
| Number of ratings | 6 — better | — |
| Update frequency | Weekly | Every 5 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 329 MB | 7 MB |
| Age rating | 4+ | 9+ |
| Developer | Moonlit Games GmbH | vuong cuong |
In-app purchases
Rogue Nation
- Pile of Gems$0.99
- Pouch of Gems$4.99
- Bucket of Gems$9.99
Show 3 moreShow fewer
- Crate of Gems$19.99
- Cart of Gems$49.99
- Wagon of Gems$99.99
Lantern Deep
- Pocket of Motes$1.99
- Remove Ads$2.99
- Buy Me a Coffee$2.99
Show 2 moreShow fewer
- Satchel of Motes$4.99
- Hoard of Motes$9.99
Questions
Is Rogue Nation free?
Is Lantern Deep free?
Do Rogue Nation or Lantern Deep have ads?
Which is updated more often, Rogue Nation or Lantern Deep?
Other comparisons















