# Monocular Enemy Avoid vs 直撃ドロップマン

The clearest difference is update cadence: 直撃ドロップマン at daily against Monocular Enemy Avoid's every 3 months. 直撃ドロップマン also leads on review sentiment (100% vs 75%) and rating (5.0 vs 4.8). Monocular Enemy Avoid's advantage is ratings volume (13 vs 2). On price, ads, in-app purchases and monetization model there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

直撃ドロップマン holds the better App Store score, 5.0 against 4.8. That said, the two scores are not equally well evidenced: Monocular Enemy Avoid has 13 ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 75% of Monocular Enemy Avoid's written reviews are positive against 100% of 直撃ドロップマン's.

Monocular Enemy Avoid ships an update every 3 months, 直撃ドロップマン daily. The most recent releases landed on August 19, 2026 and September 25, 2026 respectively.

## The numbers

| Metric | Monocular Enemy Avoid | 直撃ドロップマン |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [4.8 (13 ratings)](https://appshunter.io/ios/app/monocular-enemy-avoid/id6469768705/reviews) | **[5.0 (2 ratings)](https://appshunter.io/ios/app/id6482981463/reviews)** |
| Number of ratings | **13** | 2 |
| Positive reviews | 75.0% of reviews | **100.0% of reviews** |
| In-app purchases | No | No |
| Ads | Yes | Yes |
| Update frequency | Every 3 months | **Daily** |
| Monetization | Ad-supported | Ad-supported |
| Size | 71 MB | 100 MB |
| Requires iOS | 12.0 | 12.0 |
| Devices | iPhone, iPod | **iPhone, iPad, iPod** |
| Age rating | 9+ | 4+ |
| Developer | [YUSEI MIYOSHI](https://appshunter.io/developer/1086550692) | [tsuyoshi teruyama](https://appshunter.io/developer/1613255501) |

## What reviewers say

### Monocular Enemy Avoid

[App page](https://appshunter.io/ios/app/monocular-enemy-avoid/id6469768705)

Embark on a side-scrolling adventure to defeat bosses and restore peace. This retro-style action game features no waiting times or payment elements, allowing free play to the end. Enjoy seamless gameplay with autosave and intuitive controls.

**Highlights:** Side-scrolling 2D action, Boss battles, Trap avoidance, Autosave support, Free to play until the end, Air dash mechanic

**Features:** macOS Compatibility

**In-app purchases:** none


### 直撃ドロップマン

[App page](https://appshunter.io/ios/app/id6482981463)

Engage in a fast-paced stickman action game where you stomp enemies to build combos and defeat bosses. Collect character skins and backgrounds through a gacha system. Compete for the top score in a survival ranking mode.

**Highlights:** Stomp enemies for combos, Boss battles for game clear, Ranking mode for high scores, Gacha system for character skins, Simple left/right movement and drop controls, Wall jumping mechanic

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Monocular Enemy Avoid free?

Monocular Enemy Avoid is free to download, with no in-app purchases.

### Is 直撃ドロップマン free?

直撃ドロップマン is free to download, with no in-app purchases.

### Which has better reviews, Monocular Enemy Avoid or 直撃ドロップマン?

直撃ドロップマン is rated higher. Monocular Enemy Avoid averages 4.8 out of 5 from 13 ratings, while 直撃ドロップマン averages 5.0 from 2 ratings.

### Do Monocular Enemy Avoid or 直撃ドロップマン have ads?

Both Monocular Enemy Avoid and 直撃ドロップマン show ads.

### Which is updated more often, Monocular Enemy Avoid or 直撃ドロップマン?

Monocular Enemy Avoid ships an update every 3 months, and 直撃ドロップマン daily. Most recently, Monocular Enemy Avoid was updated on August 19, 2026 and 直撃ドロップマン on September 25, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
