# Qubitarts vs Omnicrea

The clearest difference is device support: Qubitarts at 3 against Omnicrea's 1. Qubitarts also leads on iOS requirement (13.0 vs 16.4). On price, ads and in-app purchases there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Qubitarts | Omnicrea |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 2 months | — |
| Size | 88 MB | 54 MB |
| Requires iOS | **13.0** | 16.4 |
| Devices | **iPhone, iPad, iPod** | iPhone |
| Age rating | 17+ | 4+ |
| Developer | [LIIA](https://appshunter.io/developer/1701884471) | [Christiane El Hachem](https://appshunter.io/developer/6807306260) |

## What reviewers say

### Qubitarts

[App page](https://appshunter.io/ios/app/qubitarts/id6470018472)

**Features:** macOS Compatibility

**In-app purchases:** none


### Omnicrea

[App page](https://appshunter.io/ios/app/omnicrea/id6807429905)

**In-app purchases:** none


## Frequently asked questions

### Is Qubitarts free?

Qubitarts is free to download, with no in-app purchases.

### Is Omnicrea free?

Omnicrea is free to download, with no in-app purchases.

### Do Qubitarts or Omnicrea have ads?

Neither Qubitarts nor Omnicrea shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
