# balancefit vs @Work

The clearest difference is iOS requirement: balancefit at 13.0 against @Work's 15.0. On price, update cadence, ads and in-app purchases there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

Both ship on a similar rhythm, roughly every 3 months. The most recent releases landed on November 8, 2026 and November 4, 2026 respectively.

## The numbers

| Metric | balancefit | @Work |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 3 months | Every 3 months |
| Size | 195 MB | 215 MB |
| Requires iOS | **13.0** | 15.0 |
| Devices | iPhone, iPod | iPhone, iPod |
| Age rating | 12+ | +12 |
| Developer | [Daniela Kracht](https://appshunter.io/developer/1721543507) | [Virtuagym B.V.](https://appshunter.io/developer/336331599) |

## What reviewers say

### balancefit

[App page](https://appshunter.io/ios/app/balancefit/id6474441511)

**Features:** macOS Compatibility

**In-app purchases:** none


### @Work

[App page](https://appshunter.io/ios/app/work-by-virtuagym/id6478696640)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is balancefit free?

balancefit is free to download, with no in-app purchases.

### Is @Work free?

@Work is free to download, with no in-app purchases.

### Do balancefit or @Work have ads?

Neither balancefit nor @Work shows ads.

### Which is updated more often, balancefit or @Work?

balancefit ships an update every 3 months, and @Work every 3 months. Most recently, balancefit was updated on November 8, 2026 and @Work on November 4, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
