# Re vs Doomfields

The clearest difference is ads: Doomfields at none against Re's shown. Re's advantage is rating (4.7 vs 4.3). On price, review sentiment, ratings volume and update cadence there is nothing between them.

Both are free to download. Re sells 6 one-off in-app purchases and Doomfields sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

Re holds the better App Store score, 4.7 against 4.3. Both are backed by a comparable volume of ratings — 505 and 203 respectively. Written reviews point the same way: 82% of Re's written reviews are positive against 79% of Doomfields's.

Re ships an update every 10 days, Doomfields every 5 days. Both last shipped on September 22, 2026.

## The numbers

| Metric | Re | Doomfields |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.7 (505 ratings)](https://appshunter.io/ios/app/reend/id6474605910/reviews)** | [4.3 (203 ratings)](https://appshunter.io/ios/app/doomfields/id6736937555/reviews) |
| Number of ratings | **505** | 203 |
| Positive reviews | **82.1% of reviews** | 78.6% of reviews |
| In-app purchases | Yes | Yes |
| Ads | Yes | **No** |
| Update frequency | Every 10 days | **Every 5 days** |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Size | 232 MB | 164 MB |
| Requires iOS | **12.0** | 13.0 |
| Devices | **iPhone, iPad, iPod** | iPhone, iPod |
| Age rating | 12+ | 12+ |
| Developer | [PONIX LLC](https://appshunter.io/developer/1071402258) | [Kacper Jankowski](https://appshunter.io/developer/1698705578) |

## What reviewers say

### Re

[App page](https://appshunter.io/ios/app/reend/id6474605910)

Experience a nostalgic, top-down solo RPG reminiscent of classic MMOs. Level up, reincarnate, collect ingredients, upgrade gear, and recruit pets to build your character. Enjoy a deep system with simple controls for a laid-back gaming experience.

**Highlights:** Leveling and Reincarnation, Stat Point Assignment, Ingredient Collection, Equipment Upgrading, Pet Recruitment (including bosses), Arena Battles

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (6)**

| Purchase | Price | Billing |
| --- | --- | --- |
| crystal 10 | $0.99 | one-time |
| crystal 55 | $4.99 | one-time |
| crystal 180 | $14.99 | one-time |
| crystal 500 | $29.99 | one-time |
| crystal 1200 | $59.99 | one-time |
| crystal 3000 | $118.99 | one-time |

**What reviewers like**

- 👍 Unique leveling system
- 👍 Engaging pet systems
- 👍 Endless progression
- 👍 Simple yet fun gameplay
- 👍 Retro-style graphics

**What reviewers complain about**

- 🐛 Lost progress/data issues
- 🐛 Unclear progression and lack of direction
- 🔒 Difficulty contacting developer
- 🔒 Unavailable features in global version
- 🔋 Grindy gameplay can be tedious

**Reported bugs**

- Golem boss not respawning properly
- Upgrade materials not working as intended
- Permanent loading screen issue
- Inconsistent drop rates for certain items

**Requested features**

- Add map or guide to help progression
- Implement save/load system
- Provide option to remove ads
- Allow customization of pet formation while adventuring
- Add ability to contact developer for support


### Doomfields

[App page](https://appshunter.io/ios/app/doomfields/id6736937555)

Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.

**Highlights:** Roguelite auto battler gameplay, Procedurally generated dungeons, Tactical combat, Randomized items, Hero team management

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (5)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 100 Doom coins | $0.99 | one-time |
| 600 Doom coins | $5.99 | one-time |
| 1400 Doom coins | $9.99 | one-time |
| 3200 Doom coins | $17.99 | one-time |
| 7500 Doom coins | $34.99 | one-time |

**What reviewers like**

- 👍 Great gameplay and depth
- 🚀 Fantastic mobile rogue-like experience
- 💡 Innovative design and mechanics
- 👍 Responsive and communicative developer
- 👍 Minimal ads, fair monetization

**What reviewers complain about**

- 🐛 Bugs causing lost progress
- 🔍 Unclear mechanics and systems
- 🔍 Disruptive ad placement
- 🔍 Expensive ad removal option

**Reported bugs**

- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game

**Requested features**

- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls


## Frequently asked questions

### Is Re free?

Re is free to download, with in-app purchases available.

### Is Doomfields free?

Doomfields is free to download, with in-app purchases available.

### Which has better reviews, Re or Doomfields?

Re is rated higher. Re averages 4.7 out of 5 from 505 ratings, while Doomfields averages 4.3 from 203 ratings.

### Do Re or Doomfields have ads?

Re shows ads; Doomfields does not.

### Which is updated more often, Re or Doomfields?

Re ships an update every 10 days, and Doomfields every 5 days. Most recently, Re was updated on September 22, 2026 and Doomfields on September 22, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
