# Dungeon Tracer vs Witch and Summons

The clearest difference is ads: Dungeon Tracer at none against Witch and Summons's shown. Dungeon Tracer also leads on ratings volume (77 vs 25). Witch and Summons's advantage is rating (4.8 vs 4.5) and monetization model (free with in-app purchases vs paid). On price, review sentiment, update cadence and in-app purchases there is nothing between them.

Both are free to download. Dungeon Tracer sells 1 one-off in-app purchase and Witch and Summons sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

Witch and Summons holds the better App Store score, 4.8 against 4.5. Both are backed by a comparable volume of ratings — 77 and 25 respectively. Written reviews split almost evenly too, at 76% and 76% positive.

Both ship on a similar rhythm, roughly every 3 days. Both last shipped on September 25, 2026.

## The numbers

| Metric | Dungeon Tracer | Witch and Summons |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [4.5 (77 ratings)](https://appshunter.io/ios/app/dungeon-tracer/id6502634839/reviews) | **[4.8 (25 ratings)](https://appshunter.io/ios/app/witch-and-summons/id6737720121/reviews)** |
| Number of ratings | **77** | 25 |
| Positive reviews | 75.6% of reviews | 75.6% of reviews |
| In-app purchases | Yes | Yes |
| Ads | **No** | Yes |
| Update frequency | Every 3 days | Every 3 days |
| Monetization | Paid | **Free with in-app purchases** |
| Size | 431 MB | 142 MB |
| Requires iOS | 15.0 | **12.0** |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 9+ | 4+ |
| Developer | [sang wook Jang](https://appshunter.io/developer/964695745) | [YASUHIDE KOBAYASHI](https://appshunter.io/developer/1641445041) |

## What reviewers say

### Dungeon Tracer

[App page](https://appshunter.io/ios/app/dungeon-tracer/id6502634839)

Engage in a strategic puzzle RPG where you connect tiles to battle enemies and survive challenging dungeons. Master equipment and abilities to overcome obstacles and climb the global leaderboard. Offers multiple difficulty levels and extensive customization options for endless replayability.

**Highlights:** Tile-connecting puzzle combat, Roguelike dungeon exploration, Item collection and upgrades, Diverse character abilities, Multiple difficulty levels, Global leaderboard competition, Persistent save system

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| All Classes Unlocked | $9.99 | one-time |

**What reviewers like**

- 🎮 Entertaining gameplay
- 🎨 Fantasy/RPG lore
- 🏃‍♂️ Smooth performance
- 🕹️ Identical to Dungeon Raid, if not better
- 🕰️ Slow pace suitable for players with disabilities

**What reviewers complain about**

- 🤔 Unclear progression and lack of unlocks
- ⏱️ Overly long battles with no sense of progress
- 🔒 Inability to level up classes after unlocking them
- 🔍 Unclear usage of item abilities
- 🤯 Overtuned difficulty in 'very hard' mode


### Witch and Summons

[App page](https://appshunter.io/ios/app/witch-and-summons/id6737720121)

Embark on a roguelike deck-building RPG adventure as a witch seeking lost memories and powers. Strategically summon creatures and cast spells in turn-based battles to overcome enemies and explore a mysterious labyrinth. Customize your deck for endless replayability and compete globally.

**Highlights:** Deck-building card battles, Summon magical creatures, Turn-based combat, Deck customization, Labyrinth exploration, Endless Mode with global competition

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (1)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Delete Ads | $2.99 | one-time |

**What reviewers like**

- 💡 Unique deck-building roguelike with creature focus
- 👍 Deep and complex system
- 🧠 Strategic depth in card placement and order
- 🎮 Highly engaging and fun gameplay
- ✨ Satisfying synergy combinations

**What reviewers complain about**

- 📉 Steep learning curve for beginners
- 🎲 High reliance on luck/RNG
- ⏳ Short game volume/content
- 🔧 Lacking UI/UX elements
- 📈 Difficulty spikes, especially in Endless mode

**Reported bugs**

- Card calculation errors ('X times Y' effects)
- Enemy death effects triggering unexpectedly

**Requested features**

- More content/stages
- Initial deck editing/customization
- More uses for 'Memory Shards' after full upgrade
- Improved UI (deck remaining count, turn indicators)
- Ability to carry over decks in Endless mode


## Frequently asked questions

### Is Dungeon Tracer free?

Dungeon Tracer is free to download, with in-app purchases available.

### Is Witch and Summons free?

Witch and Summons is free to download, with in-app purchases available.

### Which has better reviews, Dungeon Tracer or Witch and Summons?

Witch and Summons is rated higher. Dungeon Tracer averages 4.5 out of 5 from 77 ratings, while Witch and Summons averages 4.8 from 25 ratings.

### Do Dungeon Tracer or Witch and Summons have ads?

Witch and Summons shows ads; Dungeon Tracer does not.

### Which is updated more often, Dungeon Tracer or Witch and Summons?

Dungeon Tracer ships an update every 3 days, and Witch and Summons every 3 days. Most recently, Dungeon Tracer was updated on September 25, 2026 and Witch and Summons on September 25, 2026.

---

*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
