# Doomfields vs Rogue Slime

The clearest difference is ads: Doomfields at none against Rogue Slime's shown. Doomfields also leads on update cadence (every 5 days vs fortnightly) and ratings volume (203 vs 41). Rogue Slime's advantage is rating (4.7 vs 4.3) and review sentiment (91% vs 79%). On price, in-app purchases, monetization model and device support there is nothing between them.

Both are free to download. Doomfields sells 5 one-off in-app purchases and Rogue Slime sells 16 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

Rogue Slime holds the better App Store score, 4.7 against 4.3. Both are backed by a comparable volume of ratings — 203 and 41 respectively. Written reviews point the same way: 79% of Doomfields's written reviews are positive against 91% of Rogue Slime's.

Doomfields ships an update every 5 days, Rogue Slime fortnightly. The most recent releases landed on September 24, 2026 and September 19, 2026 respectively.

## The numbers

| Metric | Doomfields | Rogue Slime |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [4.3 (203 ratings)](https://appshunter.io/ios/app/doomfields/id6736937555/reviews) | **[4.7 (41 ratings)](https://appshunter.io/ios/app/rogue-slime/id6744260496/reviews)** |
| Number of ratings | **203** | 41 |
| Positive reviews | 78.6% of reviews | **91.5% of reviews** |
| In-app purchases | Yes | Yes |
| Ads | **No** | Yes |
| Update frequency | **Every 5 days** | Fortnightly |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Size | 164 MB | 347 MB |
| Requires iOS | **13.0** | 15.0 |
| Devices | iPhone, iPod | iPhone, iPod |
| Age rating | 12+ | 9+ |
| Developer | [Kacper Jankowski](https://appshunter.io/developer/1698705578) | [Quest Seeker Games LLC](https://appshunter.io/developer/1806745552) |

## What reviewers say

### Doomfields

[App page](https://appshunter.io/ios/app/doomfields/id6736937555)

Embark on a roguelike auto battler adventure. Lead a team of heroes through procedurally generated dungeons, facing enemies and collecting treasures. Strategize your way through tactical combat with randomized items.

**Highlights:** Roguelite auto battler gameplay, Procedurally generated dungeons, Tactical combat, Randomized items, Hero team management

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (5)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 100 Doom coins | $0.99 | one-time |
| 600 Doom coins | $5.99 | one-time |
| 1400 Doom coins | $9.99 | one-time |
| 3200 Doom coins | $17.99 | one-time |
| 7500 Doom coins | $34.99 | one-time |

**What reviewers like**

- 👍 Great gameplay and depth
- 🚀 Fantastic mobile rogue-like experience
- 💡 Innovative design and mechanics
- 👍 Responsive and communicative developer
- 👍 Minimal ads, fair monetization

**What reviewers complain about**

- 🐛 Bugs causing lost progress
- 🔍 Unclear mechanics and systems
- 🔍 Disruptive ad placement
- 🔍 Expensive ad removal option

**Reported bugs**

- Inability to close ads after they finish
- Purchases not going through correctly
- Continue button not working after returning to the game

**Requested features**

- Add auto-save or resume functionality
- Improve map readability and navigation
- Provide more feedback and information during combat
- Allow upgrading of shields with armor scrolls


### Rogue Slime

[App page](https://appshunter.io/ios/app/rogue-slime/id6744260496)

Engage in a turn-based deckbuilding RPG with roguelite and resource management elements. Explore procedurally generated maps, battle unique enemies, and upgrade your gear and perks to become unstoppable. Enjoy 3D graphics and strategic combat.

**Highlights:** Turn-based deckbuilding combat, Procedurally generated maps, Resource management, Perk and gear upgrades, Over 400 unique items, Over 100 unique enemies, PVP battles

**In-app purchases (16)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Gacha Coin Pack - 6 | $0.99 | one-time |
| Bard Class Unlock | $1.99 | one-time |
| Paladin Class Unlock | $1.99 | one-time |
| Necromancer Class Unlock | $1.99 | one-time |
| Alchemist Unlock | $1.99 | one-time |
| Thief Class Unlock | $1.99 | one-time |
| Cosmetic: Galaxy Body Color | $1.99 | one-time |
| Berserker Class Unlock | $1.99 | one-time |
| Gacha Coin Pack - 15 | $1.99 | one-time |
| Gold Coin Pack - Medium | $1.99 | one-time |
| Sorcerer Class Unlock | $1.99 | one-time |
| Cosmetic: Lava Body Color | $1.99 | one-time |
| Cosmetic: Torch Body Color | $1.99 | one-time |
| Gold Coin Pack - Big | $4.99 | one-time |
| Bundle: All Classes + Teddy | $7.99 | one-time |
| VIP Status - No Ads | $9.99 | one-time |

**What reviewers like**

- 🚀 Addictive gameplay
- 👍 Charming art style
- 👍 Generous free content
- 👍 Unique combat system
- 👍 Satisfying progression

**What reviewers complain about**

- 🐛 Difficulty spikes in challenges
- 🔋 Slow early game progression

**Reported bugs**

- Occasional crashes or freezes

**Requested features**

- More persistent progression elements
- Deeper build/deck customization
- Reduced cost for VIP access


## Frequently asked questions

### Is Doomfields free?

Doomfields is free to download, with in-app purchases available.

### Is Rogue Slime free?

Rogue Slime is free to download, with in-app purchases available.

### Which has better reviews, Doomfields or Rogue Slime?

Rogue Slime is rated higher. Doomfields averages 4.3 out of 5 from 203 ratings, while Rogue Slime averages 4.7 from 41 ratings.

### Do Doomfields or Rogue Slime have ads?

Rogue Slime shows ads; Doomfields does not.

### Which is updated more often, Doomfields or Rogue Slime?

Doomfields ships an update every 5 days, and Rogue Slime fortnightly. Most recently, Doomfields was updated on September 24, 2026 and Rogue Slime on September 19, 2026.

---

*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
