# Bubble.Fill vs CircleCapture

The clearest difference is in-app purchases: CircleCapture at none against Bubble.Fill's 4. CircleCapture also leads on ads (none vs shown) and update cadence (every 5 days vs fortnightly). On price, rating, review sentiment and ratings volume there is nothing between them.

Both are free to download. Bubble.Fill sells 4 one-off in-app purchases. CircleCapture asks for nothing beyond the download.

On the App Store both sit at effectively the same score — 5.0 for Bubble.Fill against 5.0 for CircleCapture. Both are backed by a comparable volume of ratings — 17 and 11 respectively. Written reviews split almost evenly too, at 100% and 100% positive.

Bubble.Fill ships an update fortnightly, CircleCapture every 5 days. The most recent releases landed on September 30, 2026 and September 15, 2026 respectively.

## The numbers

| Metric | Bubble.Fill | CircleCapture |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [5.0 (17 ratings)](https://appshunter.io/ios/app/bubblefill/id6742468046/reviews) | [5.0 (11 ratings)](https://appshunter.io/ios/app/circlecapture/id6747576924/reviews) |
| Number of ratings | **17** | 11 |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| In-app purchases | Yes | **No** |
| Ads | Yes | **No** |
| Update frequency | Fortnightly | **Every 5 days** |
| Monetization | Free with in-app purchases | **Free** |
| Size | 8 MB | 30 MB |
| Requires iOS | 17.0 | **15.0** |
| Devices | iPhone | **iPhone, iPad, iPod** |
| Age rating | 4+ | 4+ |
| Developer | [MK Productions LLC](https://appshunter.io/developer/1372605906) | [Mario Iannotta](https://appshunter.io/developer/478614329) |

## What reviewers say

### Bubble.Fill

[App page](https://appshunter.io/ios/app/bubblefill/id6742468046)

Tap and hold to inflate bubbles and cover the arena, but watch out for enemies trying to pop them. Utilize power-ups to overcome challenges and advance through endless levels. Enjoy fast-paced arcade fun with a global leaderboard.

**Highlights:** Tap and hold to inflate bubbles, Dodge enemy squares, Use power-ups like Freeze and Immunity, Progress through endless levels, Climb the global leaderboard, Receive friendly update notifications

**In-app purchases (4)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Color Schemes | $0.99 | one-time |
| Continue Playing | $0.99 | one-time |
| Fast Recharge | $1.99 | one-time |
| Remove Ads | $2.99 | one-time |


### CircleCapture

[App page](https://appshunter.io/ios/app/circlecapture/id6747576924)

Draw circles to capture bouncing particles and survive. Avoid red particles while collecting green ones to increase time and score. Utilize special particles for strategic advantages across 20 challenging levels.

**Highlights:** Draw circles to capture particles, Collect green particles for time/score, Avoid red particles, 20 progressive difficulty levels, Special particle mechanics, Achievement system, High score tracking

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is Bubble.Fill free?

Bubble.Fill is free to download, with in-app purchases available.

### Is CircleCapture free?

CircleCapture is free to download, with no in-app purchases.

### Which has better reviews, Bubble.Fill or CircleCapture?

Bubble.Fill and CircleCapture are both rated 5.0 out of 5 on the App Store, from 17 and 11 ratings respectively.

### Do Bubble.Fill or CircleCapture have ads?

Bubble.Fill shows ads; CircleCapture does not.

### Which is updated more often, Bubble.Fill or CircleCapture?

Bubble.Fill ships an update fortnightly, and CircleCapture every 5 days. Most recently, Bubble.Fill was updated on September 30, 2026 and CircleCapture on September 15, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
