# JumpAndCollect vs Goblin Lands

The clearest difference is device support: Goblin Lands at 3 against JumpAndCollect's 1. Goblin Lands also leads on iOS requirement (13.0 vs 16.0). On price, ads and in-app purchases there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | JumpAndCollect | Goblin Lands |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | — | Every 2 months |
| Size | 121 MB | 114 MB |
| Requires iOS | 16.0 | **13.0** |
| Devices | iPhone | **iPhone, iPad, iPod** |
| Age rating | 4+ | 4+ |
| Developer | [ibrahim mert](https://appshunter.io/developer/1798817560) | [NASHWAN AL SARAFI](https://appshunter.io/developer/1845070456) |

## What reviewers say

### JumpAndCollect

[App page](https://appshunter.io/ios/app/jumpandcollect/id6744338750)

**Features:** macOS Compatibility

**In-app purchases:** none


### Goblin Lands

[App page](https://appshunter.io/ios/app/goblin-lands-memory-war/id6751237369)

**In-app purchases:** none


## Frequently asked questions

### Is JumpAndCollect free?

JumpAndCollect is free to download, with no in-app purchases.

### Is Goblin Lands free?

Goblin Lands is free to download, with no in-app purchases.

### Do JumpAndCollect or Goblin Lands have ads?

Neither JumpAndCollect nor Goblin Lands shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
