Comparison

Rogue Ninjas vs Baseball at Cards

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Rogue Ninjas

Features
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Rogue Ninjas is a turn-based dice-building roguelike where you command a squad of deadly ninjas through intense dungeon crawls, tactical battles, and boss fights.Master the art of strategy by managing your squad’s inventory, upgrading with powerful enhancers, and using dice rolls to shift the odds in your favor. Every move matters as you face relentless enemies and forge your path to victory. Dice-Driven Combat: Roll dice at the start of each turn and use the results to activate cards from your inventory. Match odd, even, or specific dice values to unleash powerful abilities and overcome enemies with smart dice management! Squad Management: Control a squad of unique ninjas, each with distinct abilities and roles. Strategically swap their positions on the battlefield to maximize their strengths, protect vulnerable allies, and adapt to the flow of combat. Master positioning to turn the tide of battle! Inventory Loadout System: Strategically assign powerful cards from your inventory to each ninja. With limited slots and unique card effects, careful planning is crucial to maximize your squad’s potential in battle. Whether you're crawling through twisted dungeons, battling overwhelming bosses, or managing your inventory to survive another run, Rogue Ninjas offers a fresh and replayable adventure in every playthrough.

About

Baseball at Cards

Features
Read full description

BASEBALL AT CARDS is a single-player baseball roguelike deckbuilder where every at-bat is a hand of cards, every game is a card battle against a pitcher, and every run ends the moment you lose. FREE TO TRY, ONE-TIME UNLOCK Download and play a free sample game to learn the ropes. Unlock the full game with a single one-time in-app purchase. It includes the complete branching run, all hitter archetypes, every boss, and the full game economy. No subscriptions, no ads. BUILD YOUR ROSTER Start with 9 Average Joe players, each contributing 6 cards to your 54-card deck. Recruit new archetypes and swap them into any of your 9 roster slots as you go. Power hitter, contact specialist, base stealer or count-control specialist, every archetype has a unique card composition that can change the way you play. WALK THE MAP The run is a branching path, not a ladder. Regular-season stops are games, training, and events. They earn you cash and buffs, but no new talent. Playoff stops are boss fights and shops, and they are where you recruit and spend. Take big risks for bigger rewards, or play it safe and build steadily. FIGHT LIKE A PITCHER'S NIGHTMARE Balls, strikes, fouls, steals, bunts, wild pitches, home runs. Every card you draw is a decision. 21 boss pitchers each carry their own rule-bending modifiers, from shortened innings and faster outs to forced ball counts, turning a familiar deck into a fresh puzzle every run. ONE RUN, ONE SHOT Permadeath: lose a single fight and the run is over. Every draft, every shop visit, and every event choice matters right up to the final unknown ace waiting at the end of the road. THE DAILY RUN Every day brings one run that is the same for every player: the same map, opening pack and Run Rule. One attempt, posted to a Game Center leaderboard. Free players get a Daily Run every 7 days; the one-time unlock opens it every day. * A Daily Run, the same for everyone, with Game Center leaderboards, challenges and achievements. * 13 hitter archetypes with distinct card compositions. * A branching, regenerating run map, so no two runs play the same. * 21 boss pitchers with unique modifiers, plus a hidden pool of 3 possible final bosses. * A scripted event system with real trade-offs, not just flavor text. * One-time purchase unlocks the full game. No subscriptions, no ads.

Screenshots

Rogue Ninjas4 screens
Baseball at Cards4 screens

Verdict

The call

The clearest difference is price: Baseball at Cards at Free against Rogue Ninjas's $3.99. Rogue Ninjas's advantage is in-app purchases (none vs 1) and iOS requirement (13.0 vs 15.1). On ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Baseball at Cards is free to download; Rogue Ninjas costs $3.99 up front. Baseball at Cards sells 1 one-off in-app purchase. Rogue Ninjas asks for nothing beyond the download.

Scorecard3 real differences · 3 level
Rogue Ninjas versus Baseball at Cards: the parameters behind the verdict, then further details
ParameterRogue NinjasBaseball at Cards
Price$3.99Free — better
Update frequency—Every 4 weeks
AdsNoNo
In-app purchasesNo — betterYes
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS13.0 — better15.1
Further details — not scored
Size462 MB50 MB
Age rating9+4+
DeveloperMOBMONKS IT SOLUTIONSArnau Tresserras

In-app purchases

None

Rogue Ninjas

No in-app purchases

1 purchases

Baseball at Cards

One-time1
  • BbaC full game$4.99

Questions

Is Rogue Ninjas free?
Rogue Ninjas costs $3.99, with no in-app purchases.
Is Baseball at Cards free?
Baseball at Cards is free to download, with in-app purchases available.
Do Rogue Ninjas or Baseball at Cards have ads?
Neither Rogue Ninjas nor Baseball at Cards shows ads.

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