# Double vs Hit

The clearest difference is iOS requirement: Double at 10.0 against Hit's 15.0. On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Double | Hit |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 2 weeks | — |
| Size | 82 MB | 85 MB |
| Requires iOS | **10.0** | 15.0 |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Age rating | 4+ | 4+ |
| Developer | [Yuriy Bondarenko](https://appshunter.io/developer/1832147224) | [Trieu Thi Hai Yen](https://appshunter.io/developer/6806774458) |

## What reviewers say

### Double

[App page](https://appshunter.io/ios/app/double-run-save-fun-game/id6749792597)

**Features:** macOS Compatibility

**In-app purchases:** none


### Hit

[App page](https://appshunter.io/ios/app/hit-echo-room/id6806774456)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is Double free?

Double is free to download, with no in-app purchases.

### Is Hit free?

Hit is free to download, with no in-app purchases.

### Do Double or Hit have ads?

Neither Double nor Hit shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
