Wednesdays Mobile vs Sketchbook Runner
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Wednesdays Mobile
This narrative game explores the lasting impact of childhood sexual abuse through fragmented memories and interactive storytelling. Players piece together a moving story of trust, hope, and healing across two distinct art styles, with accessibility options for all players.
- Fragmented narrative storytelling
- Multiple character perspectives
- Build rides to unlock memories
- Two distinct art styles
- Adjustable accessibility settings
- Focus on trust, hope, and healing
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Like so many children, Tim was a victim of sexual abuse. Twenty years later, while playing Orco Park, a videogame from his childhood, his memories will come rushing back along with a flood of questions : How could this have happened? Who knew? How has it shaped him? What does “normal” even mean? Written by Pierre Corbinais (Haven, Road 96: Prologue, Bury Me, My Love), Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly uplifting story. A mosaic of stories and characters Wednesdays tells a fragmented story through multiple perspectives. Build rides and embellishments in Orco Park to unlock Tim’s memories in the order you see fit. Step into the shoes of Tim’s relatives and try to piece together the tangled memories of his past. Unveil a moving and sincere story dealing with intrafamilial sexual abuse without any taboo but with a lot of heart. Two colorful art styles for the price of one Wednesdays blends two distinct yet complementary art styles. Tim’s memories come to life through the work of comic artist Exaheva (Mekka Nikki, Still Heroes) and draw inspiration from alternative comics and graphic novels. Orco Park is designed by pixel artist Nico Nowak (There Is No Game: Wrong Dimension), evoking the charm of 90s classic video games. A game everyone can play Part video game, part graphic novel, Wednesdays has been designed to be accessible to players of all kinds, and even non-players! A wide range of settings ensure that the experience can be tailored to suit anyone’s needs. Authentic voices Wednesdays doesn’t just aim to break the silence around child sexual abuse, it also provides a platform for several of its team members to have they voices heard, as artists, and as victims. The game does not include any graphic representation of sexual abuse, and even if its topic might sound grim, Wednesdays is above all about trust, hope and healing. Meet the devs! Buy the Supporter Edition to gain access to some exclusive behind-the-scenes content : an interactive interview with the creators where you can ask (almost) whatever you want. Accessibility Accessibility has been taken into account throughout the production of Wednesdays: - Adjustable text size (5 levels); - Highly legible alternative font (Luciole); - Zoom adjustment in the Park section; - Manual or automatic text scrolling, with adjustable speed and preview; - No precision or speed gameplay nor complex sequences. More details on the accessibility of Wednesdays are available on ARTE's website.
Sketchbook Runner
Draw bridges and ramps to guide a stickman across gaps in this hand-drawn platformer. Race against others in real-time multiplayer or tackle challenging boss levels. Customize your character with earned cosmetics.
- Draw bridges and ramps
- Hand-drawn doodle art style
- Real-time multiplayer races
- 50 hand-built levels
- Endless mode
- Character customization
- Offline campaign play
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Your runner can't stop. The page is full of gaps. All you have is a pencil. Sketchbook Runner is a hand-drawn doodle platformer where you draw lines to bridge every gap. Your stickman runs on its own — you draw the path. Drag to draw a bridge, a ramp or a loop. Tap to jump. Beat 50 hand-built levels across 10 chapters, run forever in endless mode, or race up to 4 players live. DRAW THE LINE. DON'T FALL. Gaps are everywhere. Draw ink lines to cross them — flat to walk, sloped to launch, a quick loop to bounce sky-high. Run out of ink mid-bridge and you fall. Drawing IS the game, and every chapter teaches a new trick with your pencil. RACE LIVE — MULTIPLAYER Race up to four players in real time on the same level and watch their ink appear stroke for stroke. Climb the global leaderboards, or chase a ghost: the world's #1 run or your own personal best. TEN CHAPTERS, TEN BOSSES • Pencil Marks — learn to draw across gaps. • Take a Leap — tap to jump when drawing is too slow. • Sharp Edges — plan your bridges around spikes. • Saw Mill — arc over spinning blades. • Moving Targets — time your lines past swinging saws. • Upside Down — gravity flips. Run on the ceiling. • The Eraser — draw a loop to bounce sky-high. • Head in the Clouds — ride updrafts, fight headwinds, catch a glider. • The Ruler — draw across the bars to break through walls. • The Author — every mechanic at once, and the page fights back. Every chapter ends in a boss that rewrites the rules. The Critic snatches your pencil. The Spike Lord forces a bouncing rhythm. The Eraser scrubs your lines off the page. Vertigo flips the world. ALWAYS SOMETHING NEW • Endless mode that re-seeds every week — the same course for everyone. • Daily challenge: one level pays double pencils every 24 hours. • A 7-day daily reward streak. • Three-star ratings and hidden treasure chests on every level. DRESS UP YOUR STICKMAN 20+ hand-drawn cosmetics — top hats, capes, crowns, halos, devil horns — plus pet followers (a cat, a dog, a ghost and more) and ink colors from plain graphite to rainbow and glitter. Three-star a level to unlock fun mods like Moon Boots, Big Head and Tiny Runner. NO TIMERS, NO PAYWALLS No energy meters. No lives on a clock. Nothing you can buy gates your progress — every cosmetic is earned by playing. The campaign plays offline, as long as you like. DRAWN AT RUNTIME Every line on screen — platforms, spikes, saws, the stickman, the cosmetics — is drawn procedurally. No sprites. Sharp on every phone and tablet.
Screenshots
Verdict
The clearest difference is in-app purchases: Sketchbook Runner at none against Wednesdays Mobile's 2. Wednesdays Mobile's advantage is ads (none vs shown) and update cadence (every 3 days vs every 2 weeks). On price, rating, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Wednesdays Mobile sells 2 one-off in-app purchases. Sketchbook Runner asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Wednesdays Mobile against 5.0 for Sketchbook Runner. Both are backed by a comparable volume of ratings — 4 and 1 respectively.
Wednesdays Mobile ships an update every 3 days, Sketchbook Runner every 2 weeks. The most recent releases landed on October 30, 2026 and October 19, 2026 respectively.
| Parameter | Wednesdays Mobile | Sketchbook Runner |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) | 5.0 (1 ratings) |
| Positive reviews | 94.3% of reviews | — |
| Number of ratings | 4 — better | 1 |
| Update frequency | Every 3 days — better | Every 2 weeks |
| Ads | No — better | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 835 MB | 95 MB |
| Age rating | 17+ | 9+ |
| Developer | ARTE France Apps | Matt Panton |
Customer experience
Wednesdays Mobile
Sketchbook Runner
In-app purchases
Wednesdays Mobile
- Support Us$3.99
- Support Us$4.99
Sketchbook Runner
No in-app purchases
Questions
Is Wednesdays Mobile free?
Is Sketchbook Runner free?
Which has better reviews, Wednesdays Mobile or Sketchbook Runner?
Do Wednesdays Mobile or Sketchbook Runner have ads?
Which is updated more often, Wednesdays Mobile or Sketchbook Runner?
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