# Achiever FX vs Basebeam

The clearest difference is device support: Achiever FX at 3 against Basebeam's 1. On price, ads, in-app purchases and iOS requirement there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | Achiever FX | Basebeam |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | Every 2 weeks | — |
| Size | 3 MB | 3 MB |
| Requires iOS | **15.0** | 16.0 |
| Devices | **iPhone, iPad, iPod** | iPhone |
| Age rating | 4+ | 9+ |
| Developer | [Achiever FX](https://appshunter.io/developer/1862729154) | [JOHM PAUL NEWMAN](https://appshunter.io/developer/1864312354) |

## What reviewers say

### Achiever FX

[App page](https://appshunter.io/ios/app/achiever-fx/id6756777513)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


### Basebeam

[App page](https://appshunter.io/ios/app/basebeam/id6757073602)

**In-app purchases:** none


## Frequently asked questions

### Is Achiever FX free?

Achiever FX is free to download, with no in-app purchases.

### Is Basebeam free?

Basebeam is free to download, with no in-app purchases.

### Do Achiever FX or Basebeam have ads?

Neither Achiever FX nor Basebeam shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
