# PaceRun+ vs D.run

The clearest difference is iOS requirement: PaceRun+ at 15.0 against D.run's 17.0. On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | PaceRun+ | D.run |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | — | Every 2 days |
| Size | 9 MB | 2 MB |
| Requires iOS | **15.0** | 17.0 |
| Devices | **iPhone, iPad, iPod** | iPhone, iPad |
| Age rating | 4+ | 17+ |
| Developer | [Codizor Labs](https://appshunter.io/developer/1810212917) | [PAUL FERNANDO LOUIS RITTER](https://appshunter.io/developer/1895028912) |

## What reviewers say

### PaceRun+

[App page](https://appshunter.io/ios/app/pacerun-plus-pace-and-splits/id6756843680)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


### D.run

[App page](https://appshunter.io/ios/app/drun/id6762822674)

**In-app purchases:** none


## Frequently asked questions

### Is PaceRun+ free?

PaceRun+ is free to download, with no in-app purchases.

### Is D.run free?

D.run is free to download, with no in-app purchases.

### Do PaceRun+ or D.run have ads?

Neither PaceRun+ nor D.run shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
