# SONAR//MAZE vs Pulsefield

The clearest difference is update cadence: SONAR//MAZE at every 4 days against Pulsefield's every 10 days. On price, rating, ratings volume and ads there is nothing between them.

Both are free to download. SONAR//MAZE sells 4 one-off in-app purchases and Pulsefield sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

On the App Store both sit at effectively the same score — 5.0 for SONAR//MAZE against 5.0 for Pulsefield. Both are backed by a comparable volume of ratings — 1 and 1 respectively.

SONAR//MAZE ships an update every 4 days, Pulsefield every 10 days. The most recent releases landed on October 15, 2026 and October 2, 2026 respectively.

## The numbers

| Metric | SONAR//MAZE | Pulsefield |
| --- | --- | --- |
| Price | Free | Free |
| Rating | [5.0 (1 ratings)](https://appshunter.io/ios/app/sonarmaze/id6760418891/reviews) | [5.0 (1 ratings)](https://appshunter.io/ios/app/pulsefield/id6761028234/reviews) |
| Number of ratings | 1 | 1 |
| Positive reviews | 100.0% of reviews | — |
| In-app purchases | Yes | Yes |
| Ads | No | No |
| Update frequency | **Every 4 days** | Every 10 days |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Size | 22 MB | 5 MB |
| Requires iOS | 26.0 | 26.0 |
| Devices | **iPhone, iPad** | iPhone |
| Age rating | 4+ | 4+ |
| Developer | [J.Benito Pereira](https://appshunter.io/developer/1267263346) | [Davide Iadeluca](https://appshunter.io/developer/1887378895) |

## What reviewers say

### SONAR//MAZE

[App page](https://appshunter.io/ios/app/sonarmaze/id6760418891)

Navigate a dark labyrinth using only sonar pings to reveal your surroundings. Manage your battery life carefully as each ping depletes it. Collect crystals to recharge and avoid mines to survive.

**Highlights:** Unique blind maze gameplay, Sonar PING mechanic, Multiple difficulty levels, Daily Challenge mode, Crystal collection for battery recharge, Mine avoidance, Ranking system

**Features:** Vision Pro support

**In-app purchases (4)**

| Purchase | Price | Billing |
| --- | --- | --- |
| Small Tip | $0.99 | one-time |
| Generous Tip | $2.99 | one-time |
| Big Tip | $5.99 | one-time |
| Amazing Tip | $9.99 | one-time |


### Pulsefield

[App page](https://appshunter.io/ios/app/pulsefield/id6761028234)

Navigate an invisible maze on a blank screen using only haptic feedback. Feel vibrations to guide you towards the goal and avoid hidden mines. This game offers a unique tactile puzzle experience with increasing difficulty and leaderboards.

**Highlights:** Haptic feedback navigation, Invisible goal discovery, Mine avoidance, Progressive difficulty scaling, Stat tracking, Game Center leaderboards, Achievement unlocking

**In-app purchases (4)**

| Purchase | Price | Billing |
| --- | --- | --- |
| 5 Lives | $1.99 | one-time |
| 10 Lives | $4.99 | one-time |
| 20 Lives | $7.99 | one-time |
| 50 Lives | $12.99 | one-time |


## Frequently asked questions

### Is SONAR//MAZE free?

SONAR//MAZE is free to download, with in-app purchases available.

### Is Pulsefield free?

Pulsefield is free to download, with in-app purchases available.

### Which has better reviews, SONAR//MAZE or Pulsefield?

SONAR//MAZE and Pulsefield are both rated 5.0 out of 5 on the App Store, from 1 and 1 ratings respectively.

### Do SONAR//MAZE or Pulsefield have ads?

Neither SONAR//MAZE nor Pulsefield shows ads.

### Which is updated more often, SONAR//MAZE or Pulsefield?

SONAR//MAZE ships an update every 4 days, and Pulsefield every 10 days. Most recently, SONAR//MAZE was updated on October 15, 2026 and Pulsefield on October 2, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
