path vs 封印デッキ
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
path
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path-to-one is a math roguelike game based on the Collatz conjecture (3n+1 problem). Choose a "cursed number" and navigate a dark labyrinth where every room is a mathematical challenge. Odd rooms are dangerous — the curse swells with 3n+1, dealing damage. Even rooms offer brief safety — divide by 2 and press on. Your goal: reach 1 to break the curse. STRATEGIC COMBAT Every odd room presents a choice: fight head-on (3n+1), take a detour (n+1) for a card, use spell cards, or flee. Each decision affects your curse chain — consecutive odd rooms amplify damage up to 2x. In even rooms, press on, rush ahead, or take a risky bet. SPELL CARDS Start with 6 single-use spell cards from 7 types. Halve your number, subtract from it, shield against damage, heal HP, peek ahead, accelerate through rooms, or purify to even. Duplicate cards upgrade to powerful enhanced versions. 7 ENEMY TIERS From Cursed Slimes to the God of Ruin, each enemy tier brings unique abilities: Dark Fog negates foresight, Piercing cuts through shields, Despair triples erosion damage. 6 BUILDS AND 4 DIFFICULTY TIERS Choose from Guardian, Accelerator, Sorcerer, Seer, Contractor, or the premium Overlord — each with unique starting hands and playstyles. Challenge Normal, Abyss, End, or Void difficulty for greater rewards. WEEKLY CHALLENGE (OPTIONAL) Every week, players worldwide take on the same cursed number under the same conditions (Guardian build, Normal difficulty) and compete with their best score of the week on "This Week's Ranking". Joining is consent-based: nothing is sent until you choose a nickname and tap "Agree and register". Link your Apple ID or Google account (optional) to carry your record and nickname over to a new device or a reinstall. You can delete your account and ranking records from within the app at any time (Weekly Challenge > "Account" > "Delete account"). WEEKLY CHAMPION REWARD The week's #1 (on a tie, whoever reached that score first) chooses the cursed number for the week after next: any number from 100 to 9999 that takes at least 70 steps to reach 1. The choice can be changed until Sunday 23:55 (JST), and that week's screen shows the chooser's nickname. DAILY CHALLENGE A unique seeded number every day, one attempt per day. Clear it for 1.5x score and 2x Curse Marks. DAILY REMINDER On days you haven't played the Daily Challenge yet, a notification reminds you around 18:00. Permission is requested after your first finished run, and you can turn it off in your device settings at any time. The reminder is scheduled on your device; nothing is sent externally. COMBO SYSTEM Clear consecutive rooms without taking damage to build a streak. Up to 100 bonus points added to your final score. DEEP PROGRESSION - 19 achievements to unlock - Grimoire tracks all enemies, cards, and events - Curse Marks currency to unlock builds and difficulties - Score ranking system (D through S rank) - Adventure records to track your history - 4 derived events unlock through repeated play RANDOM EVENTS Healing springs, curse traps, treasure chests, dark merchants — and their enhanced variants unlock after repeated encounters. 16 LANGUAGES English, Japanese, Chinese (Simplified), Chinese (Traditional), Spanish, Portuguese (Brazil), Korean, German, French, Hindi, Indonesian, Russian, Italian, Turkish, Thai, and Vietnamese. IN-APP PURCHASES (ONE-TIME) The game is free to play. Three optional items are available, each a one-time purchase that stays unlocked. Use "Restore Purchases" on the title screen after a reinstall. - Remove Ads: hides all ads - Unlock Number Input: choose any starting number from 2 to 9999 - Overlord Build: unlocks the Overlord build, strong in offense and defense ABOUT ADS A banner is shown at the bottom of the screen and a full-screen ad after you tap a button on the result screen. You can change how ads are shown at any time from "Ad settings" on the title screen. Can mathematics save you from the curse?
封印デッキ
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■「祓うか、従えるか」――妖怪を封じて、仲間にする。 手札のカードで妖怪と戦い、敵を倒すだけでなく、封印ゲージを満たして「封印」すれば、その妖怪がデッキに仲間入り。倒すか従えるかが、そのままプレイスタイルになります。 ■ 全64体・8系統を集めよう 小鬼や河童から、九尾の狐・龍神・酒呑童子などの伝説の妖まで。封印した妖は図鑑に永久登録、未捕獲はシルエット表示。コンプリートを目指せ。 ■ 戦略を組み立てる ・系統セット効果:同系統を揃えて戦闘を有利に ・覚醒:被りを捧げてカードを限界突破 ・式神:お気に入りの妖を毎ターン共闘 ・厄(高難度)・異変(ランダム変化)でやり込み無限 ■ 塔を登り、奈落へ潜れ 分岐マップの塔を登頂し、頂の先の「奈落」で限界に挑戦。試練フロアや層ごとに変わる世界で何度でも。 ※アプリ内課金あり(任意)。ガチャ排出確率は明記。完全オフラインで遊べます。
Screenshots
Verdict
The clearest difference is ads: 封印デッキ at none against path's shown. On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. path sells 1 one-off in-app purchase and 封印デッキ sells 7 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
| Parameter | path | 封印デッキ |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 days | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 44 MB | 128 MB |
| Age rating | 12+ | 9+ |
| Developer | Fuji Bit Inc. | Shigefumi Takahashi |
In-app purchases
path
- Overlord Build$1.99
封印デッキ
- 霊珠 60$0.99
- 銭 3,000$0.99
- 霊珠 340$4.99
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- 銭 17,000$4.99
- 霊珠 720$9.99
- 銭 38,000$9.99
- 霊珠 1900$24.99








