# FingerForge vs TakeOne

The clearest difference is in-app purchases: FingerForge at none against TakeOne's 3. On price and iOS requirement there is nothing between them.

Both are free to download. TakeOne sells 3 one-off in-app purchases. FingerForge asks for nothing beyond the download.

## The numbers

| Metric | FingerForge | TakeOne |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | **No** | Yes |
| Ads | — | No |
| Update frequency | — | Every 4 days |
| Size | 0 MB | 60 MB |
| Requires iOS | 17.0 | 17.0 |
| Devices | — | **iPhone** |
| Age rating | 4+ | 4+ |
| Developer | [CGDevworks LLC](https://appshunter.io/developer/1882236775) | [Xiamen Qianyun Information Technology Co., Ltd.](https://appshunter.io/developer/1626060683) |

## What reviewers say

### FingerForge

[App page](https://appshunter.io/ios/app/fingerforge/id6760742443)

**In-app purchases:** none


### TakeOne

[App page](https://appshunter.io/ios/app/takeone-guitar-practice/id6783007045)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (3)**

| Purchase | Price | Billing |
| --- | --- | --- |
| TakeOne Plus | $19.99 | one-time |
| Upgrade to TakeOne Pro | $29.99 | one-time |
| TakeOne Pro | $49.99 | one-time |


## Frequently asked questions

### Is FingerForge free?

FingerForge is free to download, with no in-app purchases.

### Is TakeOne free?

TakeOne is free to download, with in-app purchases available.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
