# PokeCount vs CodesTCG

The clearest difference is ads: CodesTCG at none against PokeCount's shown. CodesTCG also leads on device support (3 vs 1) and iOS requirement (15.1 vs 18.2). On price and in-app purchases there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | PokeCount | CodesTCG |
| --- | --- | --- |
| Price | Free | Free |
| Rating | — | **[5.0 (1 ratings)](https://appshunter.io/ios/app/codestcg/id6763231546/reviews)** |
| Number of ratings | — | **1** |
| In-app purchases | No | No |
| Ads | Yes | **No** |
| Update frequency | Every 3 days | — |
| Monetization | — | Free |
| Size | 5 MB | 57 MB |
| Requires iOS | 18.2 | **15.1** |
| Devices | iPhone | **iPhone, iPad, iPod** |
| Age rating | 4+ | 4+ |
| Developer | [Jinsol Choi](https://appshunter.io/developer/1882759202) | [Jason Lee](https://appshunter.io/developer/1895225023) |

## What reviewers say

### PokeCount

[App page](https://appshunter.io/ios/app/pokecount-shiny-hunter/id6761095667)

**Features:** macOS Compatibility

**In-app purchases:** none


### CodesTCG

[App page](https://appshunter.io/ios/app/codestcg/id6763231546)

Instantly extract Pokemon TCG redemption codes by scanning multiple cards at once with your device's camera. Supports batch scanning of up to 25 cards in a 5x5 grid for quick code retrieval.

**Highlights:** Batch card scanning, Camera-based code extraction, Supports 5x5 grid scanning, Instant code copying, Pokemon TCG focused

**In-app purchases:** none


## Frequently asked questions

### Is PokeCount free?

PokeCount is free to download, with no in-app purchases.

### Is CodesTCG free?

CodesTCG is free to download, with no in-app purchases.

### Do PokeCount or CodesTCG have ads?

PokeCount shows ads; CodesTCG does not.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
