# OtoCanvas vs Aurio

The clearest difference is iOS requirement: OtoCanvas at 14.0 against Aurio's 26.2. On price, ads, in-app purchases and device support there is nothing between them.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | OtoCanvas | Aurio |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | No | No |
| Update frequency | — | Every 3 weeks |
| Size | 62 MB | 7 MB |
| Requires iOS | **14.0** | 26.2 |
| Devices | **iPhone, iPad, iPod** | iPhone, iPad |
| Age rating | 4+ | 4+ |
| Developer | [takashi masuda](https://appshunter.io/developer/1886650848) | [HIROSHI SHINKAWA](https://appshunter.io/developer/1875457585) |

## What reviewers say

### OtoCanvas

[App page](https://appshunter.io/ios/app/otocanvas/id6761763908)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


### Aurio

[App page](https://appshunter.io/ios/app/aurio/id6772625082)

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases:** none


## Frequently asked questions

### Is OtoCanvas free?

OtoCanvas is free to download, with no in-app purchases.

### Is Aurio free?

Aurio is free to download, with no in-app purchases.

### Do OtoCanvas or Aurio have ads?

Neither OtoCanvas nor Aurio shows ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
