LostSquadron vs Hold Fire
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
LostSquadron
Read full descriptionHide full description
Classic fighter jet shooting game. Shoot the enemies, upgrade your plane and your weapons, and play through the fun levels of Lost Squadron!
Hold Fire
Read full descriptionHide full description
Hold Fire is an offline turret defense game where you pull the trigger yourself: a roguelike tower defense shooter you can play with no wifi and no internet. Part defense game, part shooting game, all strategy. Hold your finger down: the cannon aims, heats up and fires. Between waves, place your turrets. Then do it again, a hundred times, all the way to the Leviathan. āø TWO GAMES IN ONE Turrets hold the lane while you cover what they cannot see: the jammer they ignore, the runner that outruns them, the flyer no mortar will ever catch. They will never be enough on their own. āø 100 WAVES, 10 SECTORS Ten lanes, ten field rules, ten bosses. A brand new enemy type every ten waves, and a boss that pushes to the extreme whatever it just taught you. Twenty-two foes in all, from the Grunt to the Leviathan. āø AIM FOR THE CORES Yellow weak points take triple damage. One placed shot beats ten sprayed ones, and the cannon overheats if you never let go. āø 5 TURRETS, 7 UPGRADES Gatling, mortar, flak, tesla, missile launcher: each covers what the others let through. In the workshop: caliber, rate of fire, cooling, optics, piercing, volley and a second cannon, each with its own final breakthrough. āø ONE PACT PER RUN Twelve deals, only one taken, binding to the end. More damage for less range, gold for hit points. Nothing comes free. āø EVERY RUN COUNTS A roguelite: waves reached earn fragments, fragments buy permanent modules. Seventeen of them: starting gold, base plating, turret blueprints, negotiated prices. The next run starts higher. āø OFFLINE, NO WIFI, NO ACCOUNT Everything lives on your device: this tower defense game runs with no wifi and no internet, on a plane or underground. No sign-up, no waiting, no lives to refill. A run starts in seconds. āø FREE, NO CATCH Nothing to buy. Every three waves, an ad may play during the build phase: the game is frozen while it runs, never in the middle of a wave. Another may appear between runs. After a run you can choose to watch a video to double your fragments or restart from the wave you fell on. No ad ever makes your cannon stronger. āø WHO IS IT FOR? Tower defense fans who want to aim for themselves, players looking for an offline shooting game with real strategy, and roguelike lovers who like a defeat that makes the next run stronger. Neon retro art, darksynth soundtrack. English, French, Spanish, Japanese and Korean. Hold the line.
Screenshots
Verdict
The clearest difference is ads: LostSquadron at none against Hold Fire's shown. Hold Fire's advantage is update cadence (every 3 weeks vs every 3 months). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
LostSquadron ships an update every 3 months, Hold Fire every 3 weeks. The most recent releases landed on October 1, 2026 and October 3, 2026 respectively.
| Parameter | LostSquadron | Hold Fire |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 months | Every 3 weeks ā better |
| Ads | No ā better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod ā better | iPhone, iPod |
| Requires iOS | 15.6 | 15.0 ā better |
| Further details ā not scored | ||
| Size | 149 MB | 64 MB |
| Age rating | 12+ | 4+ |
| Developer | LycheeApps Inc. | Nicolas Zanette |
In-app purchases
LostSquadron
No in-app purchases
Hold Fire
No in-app purchases
Questions
Is LostSquadron free?
Is Hold Fire free?
Do LostSquadron or Hold Fire have ads?
Which is updated more often, LostSquadron or Hold Fire?
Other comparisons















