Comparison

Last Doomed Tower vs CubeStrike

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Last Doomed Tower

Control a living turret in this pixel art roguelite action game. Fight endless enemy waves with one-thumb controls, activate a vacuum to collect XP, and unlock legendary upgrades for infinite synergy. Features campaign and endless survival modes.

Highlights
  • One-thumb 360-degree aiming and shooting
  • XP vacuum mechanic for rapid leveling
  • Infinite upgrade synergies
  • Campaign and Endless Survival modes
  • Premium 2D pixel art visuals
  • Deep replayability through upgrade combinations
Features
Read full description

Tower Defense meets Roguelite Action! Control a living turret, fight endless enemy waves from all angles, and activate a satisfying vacuum to suck up XP and unlock legendary upgrades. Core Gameplay • One-Thumb Controls: Drag anywhere on screen to aim and shoot in 360 degrees. • The Vacuum Mechanic: Release your finger to suck in XP orbs across the screen to level up rapidly. • Infinite Synergy: Fill your XP bar to unlock random upgrades with different rarities (Common, Epic, Legendary) to create broken builds. Two Action-Packed Game Modes • Campaign Mode: Conquer a challenging, hand-crafted levels in each world. • Endless Survival Mode: Push your limits against endless monster hordes and climb the global leaderboard with your best survival time. Key Features • Satisfying Visuals: Premium 2D pixel art with juicy squash & stretch animations and explosive effects. • Audio Feedback: Polished with punchy sound effects and an addictive soundtrack that makes every run feel great. • Deep Replayability: Stack upgrades into fresh, exciting combinations every single run. Early Access Roadmap We are actively updating the game! Future updates will include: • New enemy types, worlds, and levels • More upgrades and unique player abilities • Persistent Meta-Progression: Skill tree and gold currency system Perfect for fans of intense action roguelites, arcade tower defense, and casual one-thumb survival games. Download now and become the ultimate pixel tower defender!

About

CubeStrike

Features
Read full description

CubeStrike is a fast twin-stick roguelite arena shooter for iPhone and Apple TV, built natively with Swift and Metal. Move with precision, aim independently, and turn split-second decisions into high-scoring runs. MASTER THE ARENA An adaptive Wave Director reacts to your performance and combines specialized enemies into changing encounters. Face nine bosses with three escalating phases each, learn their patterns, and use the Perfect Dash to turn danger into an opening. Endless Mode adds new tactical choices: switch reflectors and cover fields, disrupt coordinated enemy squads, and complete special-wave objectives. Secure relays, collect energy cores, or eliminate priority targets before time runs out. BUILD YOUR CUBE Discover 31 items. Many evolve through three levels, while carefully matched power-ups unlock additional synergies. Build drone fleets, trigger chain reactions, create gravity traps, fire prism volleys, deploy decoys and mines, or fold projectiles across the arena. Overdrive rewards sustained aggression, while the charged Core Lance delivers an active burst of power. Explore featured items in the interactive Item Lab, compare evolution levels, and take them straight into Training. CHOOSE YOUR CHALLENGE ⊙ Endless Mode with adaptive waves, tactical arena mechanics, and lasting Core progression ⊙ Optional Run Contracts: clear the first three waves without Dash, without Core Lance, or against the clock for bonus points ⊙ Daily Competition with the same daily seed and standardized rules for everyone ⊙ Skill-focused Boss Rush against all nine multi-phase bosses ⊙ Training & Test Arena for practicing enemies, bosses, items, arena modules, objectives, and enemy squads ⊙ Daily tasks, a guided tutorial, and an educational enemy, boss, and item Codex PLAY SOLO OR TOGETHER Connect two compatible controllers for local two-player co-op in Endless Mode and Training. Rescue your teammate, coordinate your builds, and unleash a shared Resonance ability. Daily Competition and Boss Rush remain single-player. Use touch controls on iPhone or play with a compatible controller. Apple TV requires a compatible extended game controller. Supported controllers also provide gameplay vibration. BUILT FOR LONG RUNS ⊙ Redesigned main menu with level and XP tracking and slow-motion item demonstrations ⊙ Resume Endless runs from saved wave checkpoints, with clear save details and replacement confirmations ⊙ Core mastery and progression beyond level 30 ⊙ Custom cube colors, configurable controls, and a HUD readability mode ⊙ Run chronicle, filtered statistics, death-cause analysis, and complete run summaries ⊙ Shareable run cards and challenge codes for supported runs on iPhone ⊙ Game Center leaderboards and achievements ⊙ Optional iCloud synchronization for progress and settings ⊙ Adaptive Metal graphics, CPU scaling, and dynamic music layers ⊙ Separate volume controls for music, sound effects, and announcements ⊙ Game interface available in English, German, Russian, Spanish, Brazilian Portuguese, Japanese, Italian, French, and Turkish Play offline whenever you want. Game Center and iCloud are optional. Active run checkpoints remain on the device where they were saved. No ads. No in-app purchases. No tracking. Just you, your cube, and the next wave.

Screenshots

Last Doomed Tower4 screens
CubeStrike4 screens

Verdict

The call

The clearest difference is update cadence: Last Doomed Tower at every 3 days against CubeStrike's every 10 days. Last Doomed Tower also leads on iOS requirement (15.0 vs 18.6). On price, ads, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Last Doomed Tower ships an update every 3 days, CubeStrike every 10 days. The most recent releases landed on October 28, 2026 and October 25, 2026 respectively.

Scorecard2 real differences · 7 level
Last Doomed Tower versus CubeStrike: the parameters behind the verdict, then further details
ParameterLast Doomed TowerCubeStrike
PriceFreeFree
Rating4.6 (5 ratings) — better—
Number of ratings5 — better—
Update frequencyEvery 3 days — betterEvery 10 days
AdsNoNo
In-app purchasesNoNo
MonetizationFree—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS15.0 — better18.6
Further details — not scored
Size24 MB23 MB
Age rating12+4+
DeveloperTradinos UGMarkus Elias

In-app purchases

None

Last Doomed Tower

No in-app purchases

None

CubeStrike

No in-app purchases

Questions

Is Last Doomed Tower free?
Last Doomed Tower is free to download, with no in-app purchases.
Is CubeStrike free?
CubeStrike is free to download, with no in-app purchases.
Do Last Doomed Tower or CubeStrike have ads?
Neither Last Doomed Tower nor CubeStrike shows ads.
Which is updated more often, Last Doomed Tower or CubeStrike?
Last Doomed Tower ships an update every 3 days, and CubeStrike every 10 days. Most recently, Last Doomed Tower was updated on October 28, 2026 and CubeStrike on October 25, 2026.

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