Afterburn vs KITAUT
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Afterburn
Read full descriptionHide full description
Fly a rocket with two thumbs and land it on one pad after another, each higher than the last. The left half of the screen fires the left thruster and the right half fires the right one. Hold both to lift straight up; ease off one to tilt and steer. There's no autopilot. The physics is real, with momentum, tilt, bounce and tumbling debris, and the look is synthwave: neon grids, a chrome sun and a glowing HUD. HOW IT WORKS • Set down gently and upright on a pad to refuel and score. • Flying burns fuel, and whatever is left in the tank when you land raises your bonus. • Come in too fast or too tilted, or run the tank dry, and the rocket breaks apart in a shower of debris. SCORING Each pad is worth 1,000 points, plus up to 1,000 more for the fuel left in your tank. The climb has no top, so a run lasts until one bad touchdown ends it. Pads shrink as you go up, and higher still they start to move. TWO MODES • Ranked: the classic climb, and the mode that counts for the leaderboards. • Beginner: lighter gravity, a smaller ship, gentler handling and more forgiving landings, for learning the controls. LEADERBOARDS Every Ranked run is posted to five boards: your city, region, country, continent and the world. You can look up any city's rankings, compare scores with your Game Center friends, and turn on Rival Alerts to hear when someone passes you in your city. HANGAR Playing unlocks 5 ship hulls, each with its own color schemes, and 6 thruster flames. You earn them by reaching score milestones, landing pads, keeping a daily streak and more. Skins are cosmetic only: every ship flies the same, so the leaderboard stays fair. STATS The stats screen keeps your best run, lifetime totals and daily streak. Share a neon score card and dare your friends to beat it. If the app closes mid-run, you can resume from the last pad you landed on.
KITAUT
Experience a physics-based climbing game where you swing between ropes, build momentum, and time your jumps to ascend from city rooftops towards space. Every rope can snap, requiring precise timing and quick reflexes to catch the next one and continue your endless climb. Enjoy instant restarts and a unique 1-bit pixel-art world.
- Physics-based swinging
- Endless climb to space
- Snapping ropes
- Fast rope-to-rope routes
- Instant restarts
- 1-bit pixel-art world
Read full descriptionHide full description
KITAUT is a physics-based rope runner. Swing between ropes, build momentum and time your jumps as you climb from city rooftops toward space. Every rope can snap. Swing. Jump. Repeat. Catch the next rope before yours snaps KITAUT is a physics-driven arcade game about climbing from a sleeping city to outer space. Tap to build momentum, then swipe to release. The controls take seconds to learn, but every catch changes your next jump: grab high for a fast, twitchy swing or low for a longer arc There are no levels to memorize. Read the motion, find the rhythm, and choose when to let go. Miss, fall, restart instantly—and try once more. As your timing improves, new routes appear. Skip the swing. Leap straight from rope to rope. Chain clean catches and speedrun the climb while the city drops away beneath you. FEATURES • Physics-based swinging built around timing and momentum • An endless climb from city rooftops through the sky and into space • Snapping ropes that keep every run moving • Fast rope-to-rope routes for skilled players • Instant restarts for one more try • Game Center leaderboard • Shareable records • Haptics, reactive sound, and control options • A distinctive 1-bit pixel-art world How far can you climb before the rope snaps?
Screenshots
Verdict
The clearest difference is ads: Afterburn at none against KITAUT's shown. KITAUT's advantage is update cadence (every 3 days vs every 9 days). On price, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Afterburn sells 1 one-off in-app purchase and KITAUT sells 12 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Afterburn ships an update every 9 days, KITAUT every 3 days. The most recent releases landed on October 31, 2026 and November 1, 2026 respectively.
| Parameter | Afterburn | KITAUT |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.8 (35 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 35 — better |
| Update frequency | Every 9 days | Every 3 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 15.6 — better |
| Further details — not scored | ||
| Size | 112 MB | 111 MB |
| Age rating | 4+ | 12+ |
| Developer | Carlos Andre Rodrigues | Ilia Zhemaitis |
In-app purchases
Afterburn
- Remove ads$1.99
KITAUT
- PELMEN$0.49
- ▲ Triangle$0.49
- SRAK$0.49
Show 9 moreShow fewer
- TABYCAT$0.49
- HULE-GULE$0.79
- RUSOMAHA$0.99
- MOKS$0.99
- SCUFARD$0.99
- COLOBOK$0.99
- TAKBLET$0.99
- MOVEIT$0.99
- Remove Ads$2.99









