# onLive vs Catch Me

onLive and Catch Me are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

## The numbers

| Metric | onLive | Catch Me |
| --- | --- | --- |
| Price | Free | Free |
| In-app purchases | No | No |
| Ads | Yes | Yes |
| Update frequency | Every 6 days | — |
| Size | 4 MB | 17 MB |
| Requires iOS | 17.6 | 17.6 |
| Devices | iPhone | iPhone |
| Age rating | 17+ | 17+ |
| Developer | [Long Dam Phuoc](https://appshunter.io/developer/6786220263) | [Vitaliy Kucher](https://appshunter.io/developer/6796273794) |

## What reviewers say

### onLive

[App page](https://appshunter.io/ios/app/onlive-stream-simulator/id6786220261)

**In-app purchases:** none


### Catch Me

[App page](https://appshunter.io/ios/app/catch-me-find-partners/id6796273792)

**In-app purchases:** none


## Frequently asked questions

### Is onLive free?

onLive is free to download, with no in-app purchases.

### Is Catch Me free?

Catch Me is free to download, with no in-app purchases.

### Do onLive or Catch Me have ads?

Both onLive and Catch Me show ads.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
