Candyis vs Brick Ricochet
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Candyis
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Candyis is a block puzzle with a sweet twist. Drop candy pieces onto a 9ร9 board, fill rows and columns to clear them โ and pop any group of 3 or more matching candies, match-3 style. Both rules can fire on the same move, so every placement is a little puzzle. SEE IT BEFORE YOU DROP While you drag a piece, everything it would clear glows on the board. No guesswork โ plan the perfect combo. CHAIN COMBOS Clear on back-to-back moves to build a streak. Longer streaks mean bigger scores, a rising chime, and power-ups: โข Shuffle โ refresh your tray when nothing fits โข Bomb Candy โ blast a 3ร3 area clear CLIMB THE WEEKLY LEAGUE Your best game of the week sets your league, from Bronze to Challenger. Every finished week becomes a permanent trophy in your cabinet, and earns Prestige that only ever goes up. (Quiet leagues are topped up with practice bots, clearly marked BOT.) DAILY REASONS TO PLAY โข Daily login streak rewards โข Three new quests every day, plus a weekly challenge โข Unlock new board themes, from soft pastels to dark midnight boards โข Weekend event: double score every Saturday and Sunday PLAY YOUR WAY โข Play instantly as a guest โ no account needed โข Sign in to keep your progress on every device โข Works offline; your scores sync when you're back online โข English, Tรผrkรงe, Deutsch, Espaรฑol, Italiano and ุงูุนุฑุจูุฉ โข Sound and vibration can be turned off in Settings Candyis is free to play with no purchases. It's supported by ads: an occasional ad between games, plus optional rewarded videos for extra shuffles. Ads are always non-personalized โ we never use your advertising identifier or track you across other apps. Simple rules. Deep strategy. One more game, every time.
Brick Ricochet
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Pull back, pick your angle, let go. Your balls ricochet off walls, punch through brick, chain bombs into other bombs, and come home ready for the next shot. One good angle can clear half a board. Finding it is the whole game. 600 HAND-SHAPED LEVELS, TWO TRACKS Every level is a puzzle with a move budget, not a race against a clock. Arches, fortresses, spirals, funnels โ each one is a different problem. Clear the 300-level, 100-ball track and a second 300-level track opens with double the arsenal โ same shapes of trouble, twice the volley. Each track has its own rhythm: a boss every ten levels with a calm, open board every twenty-five on the first track; a bigger boss every fifty on the second. Three stars go to players who solve it cleanly, and every single level was verified solvable before it shipped. DAILY CHALLENGE One board, the same for every player in the world, changing at midnight. The clock starts on your first shot. Beat your own time, then share it. ENDLESS MODE The wall descends, turn after turn, and it does not stop. Collect balls, build an arsenal, and see how long you can hold the line. THIRTEEN KINDS OF BRICK Bombs that chain. Row and column breakers that go off on a single touch. Armoured steel that shrugs off fireballs. Ice with a shell to crack. Bricks that regrow, bricks that slide sideways, 45-degree wedges that send your shot somewhere you did not expect, and orbs that fan a whole volley across the board. THREAD THE GAP Some walls have a channel running up through them. Put a ball in it and watch it tear the top of the board apart from the inside โ the best shot in the game, and the one worth aiming for. FOUR BALLS, SIX THEMES Heavy hits twice but travels slower. Swift is fast enough that you have to plan two bounces ahead. Splitter doubles itself on first contact. Golden mints an extra coin from every brick it breaks. All four are level rewards, unlocked at levels 25, 50, 75 and 100 by playing rather than bought โ none of them cost money. Each one arms for a single turn, and a rewarded ad tops your charges back up when you want another. Six board themes, from flat and calm to full neon. BUILT TO RESPECT YOU No timers. No lives. No energy bar telling you to come back in four hours. Nothing expires while you are asleep. Play one level or forty. And when a turn is decided, pull the balls back โ nobody should have to watch a volley finish a job it already did. Also inside: daily quests, six colour themes, a fast-forward button for when you already know how the turn ends, full support for reduced motion, and English, Turkish and Spanish throughout. Free to play, supported by ads.
Screenshots
Verdict
Candyis and Brick Ricochet are too close to call on the numbers: across 6 compared parameters โ price, update cadence, ads and in-app purchases among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Candyis ships an update weekly, Brick Ricochet every 6 days. The most recent releases landed on October 31, 2026 and October 25, 2026 respectively.
| Parameter | Candyis | Brick Ricochet |
|---|---|---|
| Price | Free | Free |
| Update frequency | Weekly | Every 6 days โ better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone | iPhone, iPod โ better |
| Requires iOS | 16.4 | 15.0 โ better |
| Further details โ not scored | ||
| Size | 40 MB | 9 MB |
| Age rating | 4+ | 4+ |
| Developer | Ozgr Ylmaz | ZOA Global Tech LLC |
In-app purchases
Candyis
No in-app purchases
Brick Ricochet
No in-app purchases









