After vs Siegewatch
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
After
Embark on a real-time dungeon crawler adventure with simple one-finger controls. Explore a mysterious crater, battle fearsome bosses, and recruit classmates to join your quest. Gear up and upgrade your character to delve deeper into the unknown.
- One-finger real-time combat
- Joystick movement and auto-attack
- Swipe to dodge and use blade arts
- Recruit and play as classmates
- Battle fearsome bosses
- Upgrade gear and permanent stats
- Opt-in rewarded ads
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Black out, and you drop everything you carry — right where you fell. Wake up, and go back down for it. One ordinary afternoon, a meteor punched a gaping hole into the hills behind the school. Chasing a missing friend's last signal, a group of high-schoolers climbs down into it. After-School Crawlers is a hand-drawn pixel-art, one-finger real-time action dungeon crawler — hack-and-slash combat and character growth in a free-to-play dungeon RPG. ◆ The cost of blacking out What you dropped is still lying there when you wake at the ambulance. You can go back down and collect it — or black out again on the way. ◆ Real-time combat Move with the joystick, auto-attack nearby enemies, and swipe to dodge — cut through the swarm with your blade arts. ◆ Today's Adventure A short dungeon you can finish in five minutes. Retry as often as you like until you clear it — a failed attempt costs you nothing. ◆ Daily Challenge Every midnight, the exact same dungeon opens for every player on Earth. Three runs a day, no continues — pure skill on the leaderboard. ◆ Survival mode Hold a circular arena against enemies pouring in from every side, for 100 waves. Start bare-handed and pick up whatever you find on the ground. ◆ Classmates Talk to the classmates you meet in the dungeon, raise their affection, and they'll join you as new playable characters. Free trapped friends in rescue events. ◆ Fearsome bosses A giant centipede, an alien UFO, a cave cricket… deadly foes lurk deeper down. ◆ Codex Every monster you meet and every item you pick up fills in a page. Watch the silhouettes turn into pictures. ◆ The crater town Gear up at the weapon stall, the street-food cart, and the pawnshop, and train permanent upgrades to push further. ◆ No pay-to-win Gear and stats are never for sale. You can play through the entire game without spending anything — purchases only remove ads and add convenience. ◆ 12 languages supported How deep can you go? Descend into the crater now.
Siegewatch
Defend a single tower against endless waves of enemies in this roguelite tower defense game. Strategize your weapon builds and upgrades to survive increasingly difficult challenges and unlock unique cosmetic skins.
- Single tower defense point
- Roguelite build progression
- Hand-painted art style
- 59 unique weapons
- 35 diverse challenges
- 36 unlockable tower skins
- Dynamic soundtrack
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One tower. Endless waves. How long can you survive? Siegewatch is a roguelite tower defense game built around a single defense point — your tower — against a relentless, ever-growing horde. Choose your weapons, stack your build, and see how far you can push a run. FEATURES - All-new hand-painted art: 16 animated enemy types that march in from every direction, animated water, and a tower that comes alive. - 59 unique weapons across 5 archetypes — Normal, Piercing, Siege, Magic, and Chaos — plus armor, healing, and gold-income upgrades, each with its own playstyle. - 35 challenges that test different skills: pure survival, weapon restrictions, economic strategy, and high-risk play. - 36 animated tower skins, each a unique design tied to the challenge that earns it — a giant ballista, a hooded wraith, a living tree, an overflowing vault of gold, and more. - A dynamic soundtrack that builds in intensity the longer you survive. - Plays great on every iPhone and iPad, fully offline. - No ads. No in-app purchases. No monetization of any kind — just a complete game. Every run is a fresh build: reroll your shop, stack your weapons, and adapt as the waves grow harder. Survive long enough and the danger surges, gold wagons race past, and at 20 minutes the final boss emerges. How long can your tower hold?
Screenshots
Verdict
The clearest difference is in-app purchases: Siegewatch at none against After's 3. Siegewatch also leads on ads (none vs shown) and ratings volume (6 vs 1). On price, rating, review sentiment and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. After sells 3 one-off in-app purchases. Siegewatch asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for After against 5.0 for Siegewatch. That said, the two scores are not equally well evidenced: Siegewatch has 6 ratings behind it against 1, so its average is the more settled of the two. Written reviews split almost evenly too, at 100% and 100% positive.
After ships an update fortnightly, Siegewatch every 3 weeks. The most recent releases landed on October 24, 2026 and October 9, 2026 respectively.
| Parameter | After | Siegewatch |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (6 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 1 | 6 — better |
| Update frequency | Fortnightly — better | Every 3 weeks |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Ad-supported | Free — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details — not scored | ||
| Size | 101 MB | 183 MB |
| Age rating | 9+ | 12+ |
| Developer | Yoonhaeng Lee | Areg Panossian |
Customer experience
After
Siegewatch
In-app purchases
After
- No Ads$1.99
- Extras Pack$2.99
- Supporter Pack$3.99
Siegewatch
No in-app purchases









