Stop Motion vs Anima
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Stop Motion
Read full descriptionHide full description
Turn a simple move-and-hold recording into stop motion automatically. You do not need to press the shutter for every frame. Keep your phone steady, reposition your clay, blocks, drawing, paper art or product, and pause briefly after each change. The app finds clear, steady moments in the continuous video and combines them into a frame-by-frame animation. Key features: • Record in the app with live hold-steady guidance • Import an existing video from Photos • Automatically find the steady frame after every change • Use on-device hand-pose detection to avoid obstructed frames when possible • Adjust frame duration, stability sensitivity and output resolution • Preserve portrait, landscape and square orientation • Loop the finished animation, save it to Photos or share it • Automatically follows the device or iOS per-app language in English or Simplified Chinese Privacy first: Video analysis, hand detection and animation rendering happen entirely on your device. No account is required. Videos are not uploaded, and the app contains no advertising or tracking SDKs. Great for clay animation, building blocks, paper art, drawing progress, product showcases, classroom demonstrations and any frame-by-frame creation.
Anima
Read full descriptionHide full description
Anima is a stop motion studio for your child. Prop up the phone, put a toy on the table, move it a little and take a picture. Move it again, take another. The last picture stays on the screen like a ghost, so a child can see exactly how far the toy went before pressing the button again. Everything is made on the device, and nothing ever leaves it. THE GHOST IS THE WHOLE TRICK The last picture sits over the live view at whatever opacity suits the shot. Put the toy a little past its ghost and take the next one. That one idea turns eight random photos into an animation, and a child understands it in about a minute. PICTURES THAT MATCH EACH OTHER A picture is taken from the live video, so it is silent, instant, and processed exactly the way the one before it was. Focus, exposure and white balance lock after a single pass, which is what keeps the light from flickering between frames. There is a grid for lining things up, a countdown timer, and the volume button takes a picture without anyone touching the phone. WIDE OR TALL, DECIDED ONCE Every new film asks wide or tall. The capture screen then holds that shape for the whole film, even if the propped up phone leans, so the frames all match. PLAY IT BACK, THEN FIX IT Watch at 2, 4, 8, 12 or 24 pictures a second. In the strip, drag a picture to move it, hold one so it lasts two, four or eight times longer, and throw away the one where a hand got in the way. A pause is just a picture held, and pauses are how children tell a story. THEIR VOICE OVER THEIR FILM Record a voiceover while the film plays, then tap in up to eight sound effects at the moment each one happens: pop, boing, whoosh, ding, bonk, zap, splash and tada. Add a title card at the front and The End at the back, in six looks. A GREEN SHEET BECOMES ANYWHERE Film in front of a green or blue sheet and the sheet turns into a backdrop: sky, night, sunset, ocean, sunrise or meadow. A REAL VIDEO AT THE END Export is a real video file at full quality with no watermark. Save it to Photos or send it to the family. FOR GROWN UPS Several children, each with their own films. The parent area opens after holding the gear for two seconds and holds profiles, how much space the films use, and restore purchase. NO ACCOUNT. NO SERVER. NO TRACKING. Anima works entirely offline and makes no network calls at all. There is nothing to sign up for, nothing is uploaded and no data is collected. The camera is used only to take the pictures of the film and the microphone only for the voiceover, and both stay on the device. A film leaves the device only when a grown up shares the video. ONE TIME PURCHASE Profiles, films without a limit, pictures without a limit, every capture tool, playback at every speed, the voiceover and three full quality exports are free forever. A child's films are their own work and are never locked or watermarked. A single purchase adds unlimited exports, the title cards, the sound effect bank, export at 24 frames a second and the green screen backdrops. Family Sharing is supported. No subscription. No ads. English and Spanish. Ages 4 and up. Questions: info@kidsecuregames.com
Screenshots
Verdict
The clearest difference is in-app purchases: Stop Motion at none against Anima's 1. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Anima sells 1 one-off in-app purchase. Stop Motion asks for nothing beyond the download.
| Parameter | Stop Motion | Anima |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Fortnightly |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.0 — better | 17.2 |
| Further details — not scored | ||
| Size | 5 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | 为宏 黄 | 316 SOFTWARE INC. |
In-app purchases
Stop Motion
No in-app purchases
Anima
- Full Access$4.99









