# KITAUT vs BOUNCE

The clearest difference is in-app purchases: BOUNCE at none against KITAUT's 10. BOUNCE also leads on ads (none vs shown). KITAUT's advantage is device support (3 vs 1) and iOS requirement (15.6 vs 18.0). On price, review sentiment and update cadence there is nothing between them.

Both are free to download. KITAUT sells 10 one-off in-app purchases. BOUNCE asks for nothing beyond the download.

Both ship on a similar rhythm, roughly every 3 days. The most recent releases landed on November 8, 2026 and October 31, 2026 respectively.

## The numbers

| Metric | KITAUT | BOUNCE |
| --- | --- | --- |
| Price | Free | Free |
| Rating | **[4.8 (35 ratings)](https://appshunter.io/ios/app/kitaut-rope-runner/id6795439046/reviews)** | — |
| Number of ratings | **35** | — |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| In-app purchases | Yes | **No** |
| Ads | Yes | **No** |
| Update frequency | Every 3 days | Every 3 days |
| Monetization | Free with in-app purchases | **Free** |
| Size | 111 MB | 6 MB |
| Requires iOS | **15.6** | 18.0 |
| Devices | **iPhone, iPad, iPod** | iPhone |
| Age rating | 12+ | 4+ |
| Developer | [Ilia Zhemaitis](https://appshunter.io/developer/1873717435) | [Lukas Zischke](https://appshunter.io/developer/6809475260) |

## What reviewers say

### KITAUT

[App page](https://appshunter.io/ios/app/kitaut-rope-runner/id6795439046)

Experience a physics-based arcade game where you swing and jump between ropes, building momentum to climb from city rooftops into space. Master timing and rhythm to catch the next rope before yours snaps, with instant restarts to keep the challenge going.

**Highlights:** Physics-based swinging, Endless climb to space, Snapping ropes, Fast rope-to-rope routes, Instant restarts, Game Center leaderboard, 1-bit pixel-art world

**Features:** macOS Compatibility, Vision Pro support

**In-app purchases (10)**

| Purchase | Price | Billing |
| --- | --- | --- |
| SRAK | $0.49 | one-time |
| TABYCAT | $0.49 | one-time |
| HULE-GULE | $0.79 | one-time |
| RUSOMAHA | $0.99 | one-time |
| MOKS | $0.99 | one-time |
| SCUFARD | $0.99 | one-time |
| COLOBOK | $0.99 | one-time |
| TAKBLET | $0.99 | one-time |
| MOVEIT | $0.99 | one-time |
| Remove Ads | $2.99 | one-time |


### BOUNCE

[App page](https://appshunter.io/ios/app/bounce-endless-pong/id6809868587)

Experience a classic arcade challenge where a ball gets faster and your paddle shrinks with each hit. Survive multiple balls and a dynamic top block. This offline game offers quick rounds with no ads, purchases, or data collection.

**Highlights:** Increasing ball speed, Shrinking paddle, Multiple balls, Dynamic top block, Offline play, No ads or purchases

**Features:** macOS Compatibility

**In-app purchases:** none


## Frequently asked questions

### Is KITAUT free?

KITAUT is free to download, with in-app purchases available.

### Is BOUNCE free?

BOUNCE is free to download, with no in-app purchases.

### Do KITAUT or BOUNCE have ads?

KITAUT shows ads; BOUNCE does not.

### Which is updated more often, KITAUT or BOUNCE?

KITAUT ships an update every 3 days, and BOUNCE every 3 days. Most recently, KITAUT was updated on November 8, 2026 and BOUNCE on October 31, 2026.

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*Compared by [AppsHunter](https://appshunter.io/) from daily US App Store data. Review summaries are generated from verbatim App Store reviews.*
