Doodle Turtle vs Drawwus
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Doodle Turtle
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Doodle Turtle draws at the speed of a three-year-old. Every other drawing app moves at a grown-up's pace. A line appears, then another, then another, and your child is still working on the first one. So you end up hovering over the pause button, rewinding, pausing again. Ask any parent of a preschooler how that goes. Doodle Turtle fixes it in the simplest possible way. It draws one line, slowly. Then it stops. And it waits, with a real and generous pause, long enough for a small hand to finish before the next line begins. No pause button required. Nobody is rushing anybody. That is the whole app. HOW IT WORKS 1. Your child picks a picture: a cat, a fish, a house, an ice cream. 2. Doodle Turtle draws it once, all the way through, so your child can see where it is going. 3. Then it starts again, one stroke at a time, with a warm voice saying what to draw ("A big round face!"), a gentle ding, and a quiet pause while your child draws that stroke on their own paper. 4. At the end, their drawing goes into a picture frame. Because it should. WHAT IS INSIDE - Slow, stroke-by-stroke drawing lessons made for ages 3 to 5 - A spoken cue for every single stroke, clear and encouraging - Two speeds: Turtle for the youngest hands, Bunny once they are confident - Tap mode, where your child taps when they are ready, so the app never moves first - Draw on the screen: trace over a faded guide with a fingertip - Free Doodle: a blank canvas for when they just want to invent something - Coloring: tap a space to fill it, or color with a crayon that stays inside the lines - Printable tracing sheets for every picture, for crayons and real paper - Works completely offline, in the car, on a plane, in a waiting room BUILT FOR SMALL PEOPLE - No ads. Not one, anywhere, ever. - No in-app purchases, no subscriptions, no upsells. - No accounts and no sign-in. Nothing to type. - No data collected. No analytics, no tracking, no server. The app makes no network requests at all. - The one link that leaves the app sits behind a parental gate a young child cannot pass. - Big buttons, no menus to get lost in, nothing breakable. WHY A TURTLE I built this for my daughter, who is three and a half, who loves to draw, and who was getting frustrated with every drawing video we tried because all of them went too fast. She picked the turtle. He is slow, and that is entirely the point. Doodle Turtle is quiet, patient, and never in a hurry. Neither is your kid.
Drawwus
This app guides children through drawing with simple, step-by-step lessons. It also offers a free-draw mode and allows users to scan their paper drawings to earn stars and unlock new lessons. All creations are saved in a personal art gallery.
- Step-by-step drawing lessons
- Scan and earn stars
- Free draw canvas
- My Art gallery
- Offline functionality
- No ads or in-app purchases
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Drawwus turns "I can't draw" into "look what I made!" — one friendly step at a time. Made for little hands and big imaginations, Drawwus teaches children to draw with simple step-by-step lessons, then sets them free on a colorful canvas of their own. STEP-BY-STEP LESSONS Twelve cheerful lessons in four levels — from a happy sun and a little fish to a butterfly, a wise owl, a big whale and a race car. Each drawing appears piece by piece, so kids can follow along at their own pace. SCAN IT, EARN STARS Drew it on paper? Tap "Check it!" and scan the drawing with the camera. Drawwus compares it with the lesson and awards 1 to 5 stars. Get 3 stars on every drawing of a level to unlock the next one! Scans are checked on the device and never leave it. FREE DRAW A wide-open canvas with 9 bright colors, 4 brush sizes, and a magic eraser. No rules, no wrong answers — just drawing. MY ART GALLERY Every masterpiece — from Free Draw or a scan — can be saved with one tap and admired in the My Art gallery. Drawings stay on your device, ready to show grandma. MADE FOR KIDS, LOVED BY PARENTS • No ads • No in-app purchases • No accounts, no sign-up • No data collection — everything stays on the device • Works completely offline — perfect for car rides and waiting rooms Grab a crayon (or a finger) and let's draw together!
Screenshots
Verdict
The clearest difference is update cadence: Doodle Turtle at every 9 days against Drawwus's every 3 weeks. Doodle Turtle also leads on iOS requirement (15.0 vs 17.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Doodle Turtle ships an update every 9 days, Drawwus every 3 weeks. The most recent releases landed on October 12, 2026 and October 14, 2026 respectively.
| Parameter | Doodle Turtle | Drawwus |
|---|---|---|
| Price | Free | Free |
| Rating | — | 3.0 (4 ratings) — better |
| Number of ratings | — | 4 — better |
| Update frequency | Every 9 days — better | Every 3 weeks |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 37 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | AO TANG | Robert Petcu |
In-app purchases
Doodle Turtle
No in-app purchases
Drawwus
No in-app purchases









